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author | Juan Linietsky <reduzio@gmail.com> | 2018-01-06 18:09:11 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2018-01-06 18:09:11 -0300 |
commit | d72a32bc54cda565aabfa5549c0cec7c29697950 (patch) | |
tree | 20ee4387701ade51c4640a9815146a7adb52a33c /drivers/gles3 | |
parent | 9cf19f8dee98fdc11e44224c48ce968a87022eb6 (diff) |
Use better initialization value for normalmap, fixes #14720
Diffstat (limited to 'drivers/gles3')
-rw-r--r-- | drivers/gles3/shaders/scene.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index 2ccc661343..afe70edd17 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -1648,7 +1648,7 @@ void main() { #if defined(ENABLE_NORMALMAP) - vec3 normalmap = vec3(0.0); + vec3 normalmap = vec3(0.5); #endif float normaldepth=1.0; |