diff options
author | Juan Linietsky <reduzio@gmail.com> | 2018-01-06 09:56:00 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2018-01-06 09:56:47 -0300 |
commit | a195f81a6a4d6e35f01b499000062b7d4c9d1713 (patch) | |
tree | 7baa771455bcdf334b711aa5a2f56d85e51a0556 /drivers/gles3 | |
parent | 955094ea78d7bcadb0929003642317d875273b68 (diff) |
Improve detection of variable writing in shader, fixes #15177
Diffstat (limited to 'drivers/gles3')
-rw-r--r-- | drivers/gles3/shader_compiler_gles3.cpp | 62 | ||||
-rw-r--r-- | drivers/gles3/shader_compiler_gles3.h | 2 |
2 files changed, 31 insertions, 33 deletions
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index ac43b3ce1b..875946f089 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -267,7 +267,7 @@ void ShaderCompilerGLES3::_dump_function_deps(SL::ShaderNode *p_node, const Stri } } -String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions) { +String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning) { String code; @@ -407,7 +407,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener //code for functions for (int i = 0; i < pnode->functions.size(); i++) { SL::FunctionNode *fnode = pnode->functions[i].function; - function_code[fnode->name] = _dump_node_code(fnode->body, p_level + 1, r_gen_code, p_actions, p_default_actions); + function_code[fnode->name] = _dump_node_code(fnode->body, p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); } //place functions in actual code @@ -455,7 +455,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener for (int i = 0; i < bnode->statements.size(); i++) { - String scode = _dump_node_code(bnode->statements[i], p_level, r_gen_code, p_actions, p_default_actions); + String scode = _dump_node_code(bnode->statements[i], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->single_statement) { code += scode; //use directly @@ -481,7 +481,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener declaration += _mkid(vdnode->declarations[i].name); if (vdnode->declarations[i].initializer) { declaration += "="; - declaration += _dump_node_code(vdnode->declarations[i].initializer, p_level, r_gen_code, p_actions, p_default_actions); + declaration += _dump_node_code(vdnode->declarations[i].initializer, p_level, r_gen_code, p_actions, p_default_actions, p_assigning); } } @@ -490,6 +490,10 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener case SL::Node::TYPE_VARIABLE: { SL::VariableNode *vnode = (SL::VariableNode *)p_node; + if (p_assigning && p_actions.write_flag_pointers.has(vnode->name)) { + *p_actions.write_flag_pointers[vnode->name] = true; + } + if (p_default_actions.usage_defines.has(vnode->name) && !used_name_defines.has(vnode->name)) { String define = p_default_actions.usage_defines[vnode->name]; if (define.begins_with("@")) { @@ -540,24 +544,18 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener case SL::OP_ASSIGN_BIT_AND: case SL::OP_ASSIGN_BIT_OR: case SL::OP_ASSIGN_BIT_XOR: - if (onode->arguments[0]->type == SL::Node::TYPE_VARIABLE) { - SL::VariableNode *vnode = (SL::VariableNode *)onode->arguments[0]; - if (p_actions.write_flag_pointers.has(vnode->name)) { - *p_actions.write_flag_pointers[vnode->name] = true; - } - } - code = _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions) + _opstr(onode->op) + _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions); + code = _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, true) + _opstr(onode->op) + _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); break; case SL::OP_BIT_INVERT: case SL::OP_NEGATE: case SL::OP_NOT: case SL::OP_DECREMENT: case SL::OP_INCREMENT: - code = _opstr(onode->op) + _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions); + code = _opstr(onode->op) + _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); break; case SL::OP_POST_DECREMENT: case SL::OP_POST_INCREMENT: - code = _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions) + _opstr(onode->op); + code = _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + _opstr(onode->op); break; case SL::OP_CALL: case SL::OP_CONSTRUCT: { @@ -584,31 +582,31 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener for (int i = 1; i < onode->arguments.size(); i++) { if (i > 1) code += ", "; - code += _dump_node_code(onode->arguments[i], p_level, r_gen_code, p_actions, p_default_actions); + code += _dump_node_code(onode->arguments[i], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); } code += ")"; } break; case SL::OP_INDEX: { - code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions); + code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += "["; - code += _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions); + code += _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += "]"; } break; case SL::OP_SELECT_IF: { - code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions); + code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += "?"; - code += _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions); + code += _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += ":"; - code += _dump_node_code(onode->arguments[2], p_level, r_gen_code, p_actions, p_default_actions); + code += _dump_node_code(onode->arguments[2], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); } break; default: { - code = "(" + _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions) + _opstr(onode->op) + _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions) + ")"; + code = "(" + _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + _opstr(onode->op) + _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ")"; break; } } @@ -618,29 +616,29 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener SL::ControlFlowNode *cfnode = (SL::ControlFlowNode *)p_node; if (cfnode->flow_op == SL::FLOW_OP_IF) { - code += _mktab(p_level) + "if (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions) + ")\n"; - code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions); + code += _mktab(p_level) + "if (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ")\n"; + code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); if (cfnode->blocks.size() == 2) { code += _mktab(p_level) + "else\n"; - code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions); + code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); } } else if (cfnode->flow_op == SL::FLOW_OP_WHILE) { - code += _mktab(p_level) + "while (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions) + ")\n"; - code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions); + code += _mktab(p_level) + "while (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ")\n"; + code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); } else if (cfnode->flow_op == SL::FLOW_OP_FOR) { - String left = _dump_node_code(cfnode->blocks[0], p_level, r_gen_code, p_actions, p_default_actions); - String middle = _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions); - String right = _dump_node_code(cfnode->expressions[1], p_level, r_gen_code, p_actions, p_default_actions); + String left = _dump_node_code(cfnode->blocks[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); + String middle = _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); + String right = _dump_node_code(cfnode->expressions[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += _mktab(p_level) + "for (" + left + ";" + middle + ";" + right + ")\n"; - code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions); + code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); } else if (cfnode->flow_op == SL::FLOW_OP_RETURN) { if (cfnode->expressions.size()) { - code = "return " + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions) + ";"; + code = "return " + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + ";"; } else { code = "return;"; } @@ -658,7 +656,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener } break; case SL::Node::TYPE_MEMBER: { SL::MemberNode *mnode = (SL::MemberNode *)p_node; - code = _dump_node_code(mnode->owner, p_level, r_gen_code, p_actions, p_default_actions) + "." + mnode->name; + code = _dump_node_code(mnode->owner, p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + "." + mnode->name; } break; } @@ -694,7 +692,7 @@ Error ShaderCompilerGLES3::compile(VS::ShaderMode p_mode, const String &p_code, used_rmode_defines.clear(); used_flag_pointers.clear(); - _dump_node_code(parser.get_shader(), 1, r_gen_code, *p_actions, actions[p_mode]); + _dump_node_code(parser.get_shader(), 1, r_gen_code, *p_actions, actions[p_mode], false); if (r_gen_code.uniform_total_size) { //uniforms used? int md = sizeof(float) * 4; diff --git a/drivers/gles3/shader_compiler_gles3.h b/drivers/gles3/shader_compiler_gles3.h index 44141c09f1..85e8e02b8e 100644 --- a/drivers/gles3/shader_compiler_gles3.h +++ b/drivers/gles3/shader_compiler_gles3.h @@ -78,7 +78,7 @@ private: }; void _dump_function_deps(ShaderLanguage::ShaderNode *p_node, const StringName &p_for_func, const Map<StringName, String> &p_func_code, String &r_to_add, Set<StringName> &added); - String _dump_node_code(ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions); + String _dump_node_code(ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning); StringName current_func_name; StringName vertex_name; |