diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-06-17 08:58:57 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-06-17 08:59:43 -0300 |
commit | 9757fc354cc4c1052f7023b2d1613a5333cc0cd2 (patch) | |
tree | c45cafe224b8f28c6c66335c3bae70264c8f1ee5 /drivers/gles3 | |
parent | 569a2b5bd7ad8e2851f4b99147f4463454daffad (diff) |
Fix transparent background rendering, closes #8703
Properly implemented UPDATE_WHEN_VISIBLE mode for viewports
Diffstat (limited to 'drivers/gles3')
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 4 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 14 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.h | 3 |
3 files changed, 18 insertions, 3 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 5447a17dcc..913aa62452 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1227,6 +1227,8 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m t->detect_normal(t->detect_normal_ud); } #endif + if (t->render_target) + t->render_target->used_in_frame = true; if (storage->config.srgb_decode_supported) { //if SRGB decode extension is present, simply switch the texture to whathever is needed @@ -4008,6 +4010,8 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const storage->frame.clear_request = false; } else if (!probe && storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT]) { clear_color = Color(0, 0, 0, 0); + storage->frame.clear_request = false; + } else if (!env || env->bg_mode == VS::ENV_BG_CLEAR_COLOR) { if (storage->frame.clear_request) { diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 509b14a22e..c697672bd8 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -6060,10 +6060,20 @@ void RasterizerStorageGLES3::render_target_set_flag(RID p_render_target, RenderT default: {} } } +bool RasterizerStorageGLES3::render_target_was_used(RID p_render_target) { -bool RasterizerStorageGLES3::render_target_renedered_in_frame(RID p_render_target) { + RenderTarget *rt = render_target_owner.getornull(p_render_target); + ERR_FAIL_COND_V(!rt, false); - return false; + return rt->used_in_frame; +} + +void RasterizerStorageGLES3::render_target_clear_used(RID p_render_target) { + + RenderTarget *rt = render_target_owner.getornull(p_render_target); + ERR_FAIL_COND(!rt); + + rt->used_in_frame = false; } void RasterizerStorageGLES3::render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa) { diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index a53c3d7dd2..ca0194bd5e 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -1273,7 +1273,8 @@ public: virtual RID render_target_get_texture(RID p_render_target) const; virtual void render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value); - virtual bool render_target_renedered_in_frame(RID p_render_target); + virtual bool render_target_was_used(RID p_render_target); + virtual void render_target_clear_used(RID p_render_target); virtual void render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa); /* CANVAS SHADOW */ |