diff options
author | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-11-14 18:21:06 +0100 |
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committer | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-11-14 19:35:19 +0100 |
commit | 3b14f0334c9857a11ec8060562186aae5fe8cae0 (patch) | |
tree | e12329102802f089e2122b7c0673f993d32887df /drivers/gles3 | |
parent | 963ffd8b944db768a9b7d09eeec025907f50843c (diff) |
Remove redundant Variant-types initializations
Diffstat (limited to 'drivers/gles3')
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.h | 6 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.h | 12 | ||||
-rw-r--r-- | drivers/gles3/storage/texture_storage.h | 2 |
3 files changed, 10 insertions, 10 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h index d672d05e14..b7f3a4b801 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.h +++ b/drivers/gles3/rasterizer_canvas_gles3.h @@ -254,7 +254,7 @@ public: uint32_t start = 0; uint32_t instance_count = 0; - RID tex = RID(); + RID tex; RS::CanvasItemTextureFilter filter = RS::CANVAS_ITEM_TEXTURE_FILTER_MAX; RS::CanvasItemTextureRepeat repeat = RS::CANVAS_ITEM_TEXTURE_REPEAT_MAX; @@ -263,7 +263,7 @@ public: Item *clip = nullptr; - RID material = RID(); + RID material; GLES3::CanvasMaterialData *material_data = nullptr; CanvasShaderGLES3::ShaderVariant shader_variant = CanvasShaderGLES3::MODE_QUAD; @@ -303,7 +303,7 @@ public: bool using_directional_lights = false; - RID current_tex = RID(); + RID current_tex; RS::CanvasItemTextureFilter current_filter_mode = RS::CANVAS_ITEM_TEXTURE_FILTER_MAX; RS::CanvasItemTextureRepeat current_repeat_mode = RS::CANVAS_ITEM_TEXTURE_REPEAT_MAX; diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index 3a759425e2..4bd0a7188d 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -99,9 +99,9 @@ struct RenderDataGLES3 { Ref<RenderSceneBuffersGLES3> render_buffers; bool transparent_bg = false; - Transform3D cam_transform = Transform3D(); - Transform3D inv_cam_transform = Transform3D(); - Projection cam_projection = Projection(); + Transform3D cam_transform; + Transform3D inv_cam_transform; + Projection cam_projection; bool cam_orthogonal = false; // For stereo rendering @@ -115,9 +115,9 @@ struct RenderDataGLES3 { const PagedArray<RenderGeometryInstance *> *instances = nullptr; const PagedArray<RID> *lights = nullptr; const PagedArray<RID> *reflection_probes = nullptr; - RID environment = RID(); - RID camera_attributes = RID(); - RID reflection_probe = RID(); + RID environment; + RID camera_attributes; + RID reflection_probe; int reflection_probe_pass = 0; float lod_distance_multiplier = 0.0; diff --git a/drivers/gles3/storage/texture_storage.h b/drivers/gles3/storage/texture_storage.h index 7714e72f62..c465576347 100644 --- a/drivers/gles3/storage/texture_storage.h +++ b/drivers/gles3/storage/texture_storage.h @@ -129,7 +129,7 @@ struct Texture { bool is_external = false; bool is_render_target = false; - RID proxy_to = RID(); + RID proxy_to; Vector<RID> proxies; String path; |