summaryrefslogtreecommitdiff
path: root/drivers/gles3
diff options
context:
space:
mode:
authorclayjohn <claynjohn@gmail.com>2022-12-02 19:45:17 -0800
committerclayjohn <claynjohn@gmail.com>2022-12-02 19:54:59 -0800
commit1e05dd350492c5fe2e7fd4729a3f79da7735c904 (patch)
tree239a03a1fab6d9016ad6eab19d72b469c53ab81d /drivers/gles3
parent6f1d4fd8871155efcb29d115a7168879948e1cf3 (diff)
Allow black metallic materials to reflect IBL
Diffstat (limited to 'drivers/gles3')
-rw-r--r--drivers/gles3/shaders/scene.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 04dba602dd..d91f4d8155 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -1162,7 +1162,7 @@ void main() {
float a004 = min(r.x * r.x, exp2(-9.28 * ndotv)) * r.x + r.y;
vec2 env = vec2(-1.04, 1.04) * a004 + r.zw;
- specular_light *= env.x * f0 + env.y * clamp(50.0 * f0.g, 0.0, 1.0);
+ specular_light *= env.x * f0 + env.y * clamp(50.0 * f0.g, metallic, 1.0);
#endif
}