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author | Juan Linietsky <juan@godotengine.org> | 2019-02-22 16:26:19 -0300 |
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committer | Juan Linietsky <juan@godotengine.org> | 2019-02-22 16:27:00 -0300 |
commit | 16e67388a2c46e9d74d866a6cadd4351e8c57a12 (patch) | |
tree | 1c54e1da48d73b13d023ab96dafb6b271a5bf33c /drivers/gles3 | |
parent | 67616251550d50266def27d426697c3c79bc6a92 (diff) |
Properly update materials when adding surface, fixes #23790
Diffstat (limited to 'drivers/gles3')
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 5189017437..99e594d242 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -3620,7 +3620,7 @@ void RasterizerStorageGLES3::mesh_add_surface(RID p_mesh, uint32_t p_format, VS: } mesh->surfaces.push_back(surface); - mesh->instance_change_notify(true, false); + mesh->instance_change_notify(true, true); info.vertex_mem += surface->total_data_size; } |