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authorRémi Verschelde <rverschelde@gmail.com>2017-12-06 21:36:34 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-12-07 08:02:00 +0100
commit13c2ff932089db24841bb971b645141218bd8586 (patch)
tree1fc056e9e5531b9d039ecfcf19602cdce33222d2 /drivers/gles3
parenta8ceb7e3f213216e4fb103a6a8687d007632f788 (diff)
Style: Apply new clang-format 5.0 style to all files
Diffstat (limited to 'drivers/gles3')
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp12
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h22
2 files changed, 12 insertions, 22 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 3031b70f70..d38ec2a1f9 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1134,18 +1134,6 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
state.current_depth_draw = p_material->shader->spatial.depth_draw_mode;
}
-//glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
-
-/*
- if (p_material->flags[VS::MATERIAL_FLAG_WIREFRAME])
- glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
- else
- glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
-
- if (p_material->line_width)
- glLineWidth(p_material->line_width);
- */
-
#if 0
//blend mode
if (state.current_blend_mode!=p_material->shader->spatial.blend_mode) {
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index d5efd5307c..25327af0a5 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -486,8 +486,8 @@ public:
bool uses_vertex_time;
bool uses_fragment_time;
- Shader()
- : dirty_list(this) {
+ Shader() :
+ dirty_list(this) {
shader = NULL;
ubo_size = 0;
@@ -540,8 +540,9 @@ public:
bool can_cast_shadow_cache;
bool is_animated_cache;
- Material()
- : list(this), dirty_list(this) {
+ Material() :
+ list(this),
+ dirty_list(this) {
can_cast_shadow_cache = false;
is_animated_cache = false;
shader = NULL;
@@ -764,8 +765,9 @@ public:
bool dirty_aabb;
bool dirty_data;
- MultiMesh()
- : update_list(this), mesh_list(this) {
+ MultiMesh() :
+ update_list(this),
+ mesh_list(this) {
dirty_aabb = true;
dirty_data = true;
xform_floats = 0;
@@ -865,8 +867,8 @@ public:
SelfList<Skeleton> update_list;
Set<RasterizerScene::InstanceBase *> instances; //instances using skeleton
- Skeleton()
- : update_list(this) {
+ Skeleton() :
+ update_list(this) {
size = 0;
use_2d = false;
@@ -1116,8 +1118,8 @@ public:
Transform emission_transform;
- Particles()
- : particle_element(this) {
+ Particles() :
+ particle_element(this) {
cycle_number = 0;
emitting = false;
one_shot = false;