diff options
author | Bastiaan Olij <mux213@gmail.com> | 2022-09-12 19:44:48 +1000 |
---|---|---|
committer | Bastiaan Olij <mux213@gmail.com> | 2022-10-04 11:03:32 +1100 |
commit | ddc4ae117595e2059404170ff3e8c6040413b219 (patch) | |
tree | 2c4b14075af62948dae024238a143f8a4beb14a6 /drivers/gles3/storage | |
parent | 4b52c6caef8a9e5d940ce0977d5c467296ac5805 (diff) |
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
Diffstat (limited to 'drivers/gles3/storage')
-rw-r--r-- | drivers/gles3/storage/light_storage.cpp | 131 | ||||
-rw-r--r-- | drivers/gles3/storage/light_storage.h | 90 | ||||
-rw-r--r-- | drivers/gles3/storage/texture_storage.cpp | 12 | ||||
-rw-r--r-- | drivers/gles3/storage/texture_storage.h | 6 |
4 files changed, 239 insertions, 0 deletions
diff --git a/drivers/gles3/storage/light_storage.cpp b/drivers/gles3/storage/light_storage.cpp index 6411590aee..b6bd4a2760 100644 --- a/drivers/gles3/storage/light_storage.cpp +++ b/drivers/gles3/storage/light_storage.cpp @@ -333,6 +333,46 @@ AABB LightStorage::light_get_aabb(RID p_light) const { ERR_FAIL_V(AABB()); } +/* LIGHT INSTANCE API */ + +RID LightStorage::light_instance_create(RID p_light) { + RID li = light_instance_owner.make_rid(LightInstance()); + + LightInstance *light_instance = light_instance_owner.get_or_null(li); + + light_instance->self = li; + light_instance->light = p_light; + light_instance->light_type = light_get_type(p_light); + + return li; +} + +void LightStorage::light_instance_free(RID p_light_instance) { + LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance); + ERR_FAIL_COND(!light_instance); + light_instance_owner.free(p_light_instance); +} + +void LightStorage::light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) { + LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance); + ERR_FAIL_COND(!light_instance); + + light_instance->transform = p_transform; +} + +void LightStorage::light_instance_set_aabb(RID p_light_instance, const AABB &p_aabb) { + LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance); + ERR_FAIL_COND(!light_instance); + + light_instance->aabb = p_aabb; +} + +void LightStorage::light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale, float p_range_begin, const Vector2 &p_uv_scale) { +} + +void LightStorage::light_instance_mark_visible(RID p_light_instance) { +} + /* PROBE API */ RID LightStorage::reflection_probe_allocate() { @@ -419,6 +459,53 @@ float LightStorage::reflection_probe_get_mesh_lod_threshold(RID p_probe) const { return 0.0; } +/* REFLECTION ATLAS */ + +RID LightStorage::reflection_atlas_create() { + return RID(); +} + +void LightStorage::reflection_atlas_free(RID p_ref_atlas) { +} + +int LightStorage::reflection_atlas_get_size(RID p_ref_atlas) const { + return 0; +} + +void LightStorage::reflection_atlas_set_size(RID p_ref_atlas, int p_reflection_size, int p_reflection_count) { +} + +/* REFLECTION PROBE INSTANCE */ + +RID LightStorage::reflection_probe_instance_create(RID p_probe) { + return RID(); +} + +void LightStorage::reflection_probe_instance_free(RID p_instance) { +} + +void LightStorage::reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) { +} + +void LightStorage::reflection_probe_release_atlas_index(RID p_instance) { +} + +bool LightStorage::reflection_probe_instance_needs_redraw(RID p_instance) { + return false; +} + +bool LightStorage::reflection_probe_instance_has_reflection(RID p_instance) { + return false; +} + +bool LightStorage::reflection_probe_instance_begin_render(RID p_instance, RID p_reflection_atlas) { + return false; +} + +bool LightStorage::reflection_probe_instance_postprocess_step(RID p_instance) { + return true; +} + /* LIGHTMAP CAPTURE */ RID LightStorage::lightmap_allocate() { @@ -484,6 +571,18 @@ float LightStorage::lightmap_get_probe_capture_update_speed() const { return 0; } +/* LIGHTMAP INSTANCE */ + +RID LightStorage::lightmap_instance_create(RID p_lightmap) { + return RID(); +} + +void LightStorage::lightmap_instance_free(RID p_lightmap) { +} + +void LightStorage::lightmap_instance_set_transform(RID p_lightmap, const Transform3D &p_transform) { +} + /* LIGHT SHADOW MAPPING */ /* @@ -584,4 +683,36 @@ void LightStorage::canvas_light_occluder_set_polylines(RID p_occluder, const Poo } */ +/* SHADOW ATLAS API */ + +RID LightStorage::shadow_atlas_create() { + return RID(); +} + +void LightStorage::shadow_atlas_free(RID p_atlas) { +} + +void LightStorage::shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits) { +} + +void LightStorage::shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) { +} + +bool LightStorage::shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) { + return false; +} + +void LightStorage::shadow_atlas_update(RID p_atlas) { +} + +void LightStorage::directional_shadow_atlas_set_size(int p_size, bool p_16_bits) { +} + +int LightStorage::get_directional_light_shadow_size(RID p_light_intance) { + return 0; +} + +void LightStorage::set_directional_shadow_count(int p_count) { +} + #endif // !GLES3_ENABLED diff --git a/drivers/gles3/storage/light_storage.h b/drivers/gles3/storage/light_storage.h index 8b708116ac..12cb2c4393 100644 --- a/drivers/gles3/storage/light_storage.h +++ b/drivers/gles3/storage/light_storage.h @@ -76,6 +76,33 @@ struct Light { Dependency dependency; }; +/* Light instance */ +struct LightInstance { + RS::LightType light_type = RS::LIGHT_DIRECTIONAL; + + AABB aabb; + RID self; + RID light; + Transform3D transform; + + Vector3 light_vector; + Vector3 spot_vector; + float linear_att = 0.0; + + uint64_t shadow_pass = 0; + uint64_t last_scene_pass = 0; + uint64_t last_scene_shadow_pass = 0; + uint64_t last_pass = 0; + uint32_t cull_mask = 0; + uint32_t light_directional_index = 0; + + Rect2 directional_rect; + + uint32_t gl_id = -1; + + LightInstance() {} +}; + /* REFLECTION PROBE */ struct ReflectionProbe { @@ -128,6 +155,9 @@ private: /* LIGHT */ mutable RID_Owner<Light, true> light_owner; + /* Light instance */ + mutable RID_Owner<LightInstance> light_instance_owner; + /* REFLECTION PROBE */ mutable RID_Owner<ReflectionProbe, true> reflection_probe_owner; @@ -268,6 +298,28 @@ public: virtual uint32_t light_get_max_sdfgi_cascade(RID p_light) override { return 0; } virtual uint64_t light_get_version(RID p_light) const override; + /* LIGHT INSTANCE API */ + + LightInstance *get_light_instance(RID p_rid) { return light_instance_owner.get_or_null(p_rid); }; + bool owns_light_instance(RID p_rid) { return light_instance_owner.owns(p_rid); }; + + virtual RID light_instance_create(RID p_light) override; + virtual void light_instance_free(RID p_light_instance) override; + + virtual void light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) override; + virtual void light_instance_set_aabb(RID p_light_instance, const AABB &p_aabb) override; + virtual void light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) override; + virtual void light_instance_mark_visible(RID p_light_instance) override; + + _FORCE_INLINE_ RS::LightType light_instance_get_type(RID p_light_instance) { + LightInstance *li = light_instance_owner.get_or_null(p_light_instance); + return li->light_type; + } + _FORCE_INLINE_ uint32_t light_instance_get_gl_id(RID p_light_instance) { + LightInstance *li = light_instance_owner.get_or_null(p_light_instance); + return li->gl_id; + } + /* PROBE API */ virtual RID reflection_probe_allocate() override; @@ -298,6 +350,24 @@ public: virtual float reflection_probe_get_origin_max_distance(RID p_probe) const override; virtual bool reflection_probe_renders_shadows(RID p_probe) const override; + /* REFLECTION ATLAS */ + + virtual RID reflection_atlas_create() override; + virtual void reflection_atlas_free(RID p_ref_atlas) override; + virtual int reflection_atlas_get_size(RID p_ref_atlas) const override; + virtual void reflection_atlas_set_size(RID p_ref_atlas, int p_reflection_size, int p_reflection_count) override; + + /* REFLECTION PROBE INSTANCE */ + + virtual RID reflection_probe_instance_create(RID p_probe) override; + virtual void reflection_probe_instance_free(RID p_instance) override; + virtual void reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) override; + virtual void reflection_probe_release_atlas_index(RID p_instance) override; + virtual bool reflection_probe_instance_needs_redraw(RID p_instance) override; + virtual bool reflection_probe_instance_has_reflection(RID p_instance) override; + virtual bool reflection_probe_instance_begin_render(RID p_instance, RID p_reflection_atlas) override; + virtual bool reflection_probe_instance_postprocess_step(RID p_instance) override; + /* LIGHTMAP CAPTURE */ Lightmap *get_lightmap(RID p_rid) { return lightmap_owner.get_or_null(p_rid); }; @@ -338,6 +408,26 @@ public: RID canvas_light_occluder_create(); void canvas_light_occluder_set_polylines(RID p_occluder, const LocalVector<Vector2> &p_lines); */ + + /* LIGHTMAP INSTANCE */ + + virtual RID lightmap_instance_create(RID p_lightmap) override; + virtual void lightmap_instance_free(RID p_lightmap) override; + virtual void lightmap_instance_set_transform(RID p_lightmap, const Transform3D &p_transform) override; + + /* SHADOW ATLAS API */ + + virtual RID shadow_atlas_create() override; + virtual void shadow_atlas_free(RID p_atlas) override; + virtual void shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits = true) override; + virtual void shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) override; + virtual bool shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) override; + + virtual void shadow_atlas_update(RID p_atlas) override; + + virtual void directional_shadow_atlas_set_size(int p_size, bool p_16_bits = true) override; + virtual int get_directional_light_shadow_size(RID p_light_intance) override; + virtual void set_directional_shadow_count(int p_count) override; }; } // namespace GLES3 diff --git a/drivers/gles3/storage/texture_storage.cpp b/drivers/gles3/storage/texture_storage.cpp index e18c0ec649..8ea10539ec 100644 --- a/drivers/gles3/storage/texture_storage.cpp +++ b/drivers/gles3/storage/texture_storage.cpp @@ -1183,6 +1183,18 @@ AABB TextureStorage::decal_get_aabb(RID p_decal) const { return AABB(); } +/* DECAL INSTANCE API */ + +RID TextureStorage::decal_instance_create(RID p_decal) { + return RID(); +} + +void TextureStorage::decal_instance_free(RID p_decal_instance) { +} + +void TextureStorage::decal_instance_set_transform(RID p_decal, const Transform3D &p_transform) { +} + /* RENDER TARGET API */ GLuint TextureStorage::system_fbo = 0; diff --git a/drivers/gles3/storage/texture_storage.h b/drivers/gles3/storage/texture_storage.h index 4f4032723b..16bf406845 100644 --- a/drivers/gles3/storage/texture_storage.h +++ b/drivers/gles3/storage/texture_storage.h @@ -509,6 +509,12 @@ public: virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} + /* DECAL INSTANCE */ + + virtual RID decal_instance_create(RID p_decal) override; + virtual void decal_instance_free(RID p_decal_instance) override; + virtual void decal_instance_set_transform(RID p_decal, const Transform3D &p_transform) override; + /* RENDER TARGET API */ static GLuint system_fbo; |