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authorBastiaan Olij <mux213@gmail.com>2022-09-12 19:44:48 +1000
committerBastiaan Olij <mux213@gmail.com>2022-10-04 11:03:32 +1100
commitddc4ae117595e2059404170ff3e8c6040413b219 (patch)
tree2c4b14075af62948dae024238a143f8a4beb14a6 /drivers/gles3/storage
parent4b52c6caef8a9e5d940ce0977d5c467296ac5805 (diff)
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
Diffstat (limited to 'drivers/gles3/storage')
-rw-r--r--drivers/gles3/storage/light_storage.cpp131
-rw-r--r--drivers/gles3/storage/light_storage.h90
-rw-r--r--drivers/gles3/storage/texture_storage.cpp12
-rw-r--r--drivers/gles3/storage/texture_storage.h6
4 files changed, 239 insertions, 0 deletions
diff --git a/drivers/gles3/storage/light_storage.cpp b/drivers/gles3/storage/light_storage.cpp
index 6411590aee..b6bd4a2760 100644
--- a/drivers/gles3/storage/light_storage.cpp
+++ b/drivers/gles3/storage/light_storage.cpp
@@ -333,6 +333,46 @@ AABB LightStorage::light_get_aabb(RID p_light) const {
ERR_FAIL_V(AABB());
}
+/* LIGHT INSTANCE API */
+
+RID LightStorage::light_instance_create(RID p_light) {
+ RID li = light_instance_owner.make_rid(LightInstance());
+
+ LightInstance *light_instance = light_instance_owner.get_or_null(li);
+
+ light_instance->self = li;
+ light_instance->light = p_light;
+ light_instance->light_type = light_get_type(p_light);
+
+ return li;
+}
+
+void LightStorage::light_instance_free(RID p_light_instance) {
+ LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance);
+ ERR_FAIL_COND(!light_instance);
+ light_instance_owner.free(p_light_instance);
+}
+
+void LightStorage::light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) {
+ LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance);
+ ERR_FAIL_COND(!light_instance);
+
+ light_instance->transform = p_transform;
+}
+
+void LightStorage::light_instance_set_aabb(RID p_light_instance, const AABB &p_aabb) {
+ LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance);
+ ERR_FAIL_COND(!light_instance);
+
+ light_instance->aabb = p_aabb;
+}
+
+void LightStorage::light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale, float p_range_begin, const Vector2 &p_uv_scale) {
+}
+
+void LightStorage::light_instance_mark_visible(RID p_light_instance) {
+}
+
/* PROBE API */
RID LightStorage::reflection_probe_allocate() {
@@ -419,6 +459,53 @@ float LightStorage::reflection_probe_get_mesh_lod_threshold(RID p_probe) const {
return 0.0;
}
+/* REFLECTION ATLAS */
+
+RID LightStorage::reflection_atlas_create() {
+ return RID();
+}
+
+void LightStorage::reflection_atlas_free(RID p_ref_atlas) {
+}
+
+int LightStorage::reflection_atlas_get_size(RID p_ref_atlas) const {
+ return 0;
+}
+
+void LightStorage::reflection_atlas_set_size(RID p_ref_atlas, int p_reflection_size, int p_reflection_count) {
+}
+
+/* REFLECTION PROBE INSTANCE */
+
+RID LightStorage::reflection_probe_instance_create(RID p_probe) {
+ return RID();
+}
+
+void LightStorage::reflection_probe_instance_free(RID p_instance) {
+}
+
+void LightStorage::reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) {
+}
+
+void LightStorage::reflection_probe_release_atlas_index(RID p_instance) {
+}
+
+bool LightStorage::reflection_probe_instance_needs_redraw(RID p_instance) {
+ return false;
+}
+
+bool LightStorage::reflection_probe_instance_has_reflection(RID p_instance) {
+ return false;
+}
+
+bool LightStorage::reflection_probe_instance_begin_render(RID p_instance, RID p_reflection_atlas) {
+ return false;
+}
+
+bool LightStorage::reflection_probe_instance_postprocess_step(RID p_instance) {
+ return true;
+}
+
/* LIGHTMAP CAPTURE */
RID LightStorage::lightmap_allocate() {
@@ -484,6 +571,18 @@ float LightStorage::lightmap_get_probe_capture_update_speed() const {
return 0;
}
+/* LIGHTMAP INSTANCE */
+
+RID LightStorage::lightmap_instance_create(RID p_lightmap) {
+ return RID();
+}
+
+void LightStorage::lightmap_instance_free(RID p_lightmap) {
+}
+
+void LightStorage::lightmap_instance_set_transform(RID p_lightmap, const Transform3D &p_transform) {
+}
+
/* LIGHT SHADOW MAPPING */
/*
@@ -584,4 +683,36 @@ void LightStorage::canvas_light_occluder_set_polylines(RID p_occluder, const Poo
}
*/
+/* SHADOW ATLAS API */
+
+RID LightStorage::shadow_atlas_create() {
+ return RID();
+}
+
+void LightStorage::shadow_atlas_free(RID p_atlas) {
+}
+
+void LightStorage::shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits) {
+}
+
+void LightStorage::shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) {
+}
+
+bool LightStorage::shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) {
+ return false;
+}
+
+void LightStorage::shadow_atlas_update(RID p_atlas) {
+}
+
+void LightStorage::directional_shadow_atlas_set_size(int p_size, bool p_16_bits) {
+}
+
+int LightStorage::get_directional_light_shadow_size(RID p_light_intance) {
+ return 0;
+}
+
+void LightStorage::set_directional_shadow_count(int p_count) {
+}
+
#endif // !GLES3_ENABLED
diff --git a/drivers/gles3/storage/light_storage.h b/drivers/gles3/storage/light_storage.h
index 8b708116ac..12cb2c4393 100644
--- a/drivers/gles3/storage/light_storage.h
+++ b/drivers/gles3/storage/light_storage.h
@@ -76,6 +76,33 @@ struct Light {
Dependency dependency;
};
+/* Light instance */
+struct LightInstance {
+ RS::LightType light_type = RS::LIGHT_DIRECTIONAL;
+
+ AABB aabb;
+ RID self;
+ RID light;
+ Transform3D transform;
+
+ Vector3 light_vector;
+ Vector3 spot_vector;
+ float linear_att = 0.0;
+
+ uint64_t shadow_pass = 0;
+ uint64_t last_scene_pass = 0;
+ uint64_t last_scene_shadow_pass = 0;
+ uint64_t last_pass = 0;
+ uint32_t cull_mask = 0;
+ uint32_t light_directional_index = 0;
+
+ Rect2 directional_rect;
+
+ uint32_t gl_id = -1;
+
+ LightInstance() {}
+};
+
/* REFLECTION PROBE */
struct ReflectionProbe {
@@ -128,6 +155,9 @@ private:
/* LIGHT */
mutable RID_Owner<Light, true> light_owner;
+ /* Light instance */
+ mutable RID_Owner<LightInstance> light_instance_owner;
+
/* REFLECTION PROBE */
mutable RID_Owner<ReflectionProbe, true> reflection_probe_owner;
@@ -268,6 +298,28 @@ public:
virtual uint32_t light_get_max_sdfgi_cascade(RID p_light) override { return 0; }
virtual uint64_t light_get_version(RID p_light) const override;
+ /* LIGHT INSTANCE API */
+
+ LightInstance *get_light_instance(RID p_rid) { return light_instance_owner.get_or_null(p_rid); };
+ bool owns_light_instance(RID p_rid) { return light_instance_owner.owns(p_rid); };
+
+ virtual RID light_instance_create(RID p_light) override;
+ virtual void light_instance_free(RID p_light_instance) override;
+
+ virtual void light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) override;
+ virtual void light_instance_set_aabb(RID p_light_instance, const AABB &p_aabb) override;
+ virtual void light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) override;
+ virtual void light_instance_mark_visible(RID p_light_instance) override;
+
+ _FORCE_INLINE_ RS::LightType light_instance_get_type(RID p_light_instance) {
+ LightInstance *li = light_instance_owner.get_or_null(p_light_instance);
+ return li->light_type;
+ }
+ _FORCE_INLINE_ uint32_t light_instance_get_gl_id(RID p_light_instance) {
+ LightInstance *li = light_instance_owner.get_or_null(p_light_instance);
+ return li->gl_id;
+ }
+
/* PROBE API */
virtual RID reflection_probe_allocate() override;
@@ -298,6 +350,24 @@ public:
virtual float reflection_probe_get_origin_max_distance(RID p_probe) const override;
virtual bool reflection_probe_renders_shadows(RID p_probe) const override;
+ /* REFLECTION ATLAS */
+
+ virtual RID reflection_atlas_create() override;
+ virtual void reflection_atlas_free(RID p_ref_atlas) override;
+ virtual int reflection_atlas_get_size(RID p_ref_atlas) const override;
+ virtual void reflection_atlas_set_size(RID p_ref_atlas, int p_reflection_size, int p_reflection_count) override;
+
+ /* REFLECTION PROBE INSTANCE */
+
+ virtual RID reflection_probe_instance_create(RID p_probe) override;
+ virtual void reflection_probe_instance_free(RID p_instance) override;
+ virtual void reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) override;
+ virtual void reflection_probe_release_atlas_index(RID p_instance) override;
+ virtual bool reflection_probe_instance_needs_redraw(RID p_instance) override;
+ virtual bool reflection_probe_instance_has_reflection(RID p_instance) override;
+ virtual bool reflection_probe_instance_begin_render(RID p_instance, RID p_reflection_atlas) override;
+ virtual bool reflection_probe_instance_postprocess_step(RID p_instance) override;
+
/* LIGHTMAP CAPTURE */
Lightmap *get_lightmap(RID p_rid) { return lightmap_owner.get_or_null(p_rid); };
@@ -338,6 +408,26 @@ public:
RID canvas_light_occluder_create();
void canvas_light_occluder_set_polylines(RID p_occluder, const LocalVector<Vector2> &p_lines);
*/
+
+ /* LIGHTMAP INSTANCE */
+
+ virtual RID lightmap_instance_create(RID p_lightmap) override;
+ virtual void lightmap_instance_free(RID p_lightmap) override;
+ virtual void lightmap_instance_set_transform(RID p_lightmap, const Transform3D &p_transform) override;
+
+ /* SHADOW ATLAS API */
+
+ virtual RID shadow_atlas_create() override;
+ virtual void shadow_atlas_free(RID p_atlas) override;
+ virtual void shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits = true) override;
+ virtual void shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) override;
+ virtual bool shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) override;
+
+ virtual void shadow_atlas_update(RID p_atlas) override;
+
+ virtual void directional_shadow_atlas_set_size(int p_size, bool p_16_bits = true) override;
+ virtual int get_directional_light_shadow_size(RID p_light_intance) override;
+ virtual void set_directional_shadow_count(int p_count) override;
};
} // namespace GLES3
diff --git a/drivers/gles3/storage/texture_storage.cpp b/drivers/gles3/storage/texture_storage.cpp
index e18c0ec649..8ea10539ec 100644
--- a/drivers/gles3/storage/texture_storage.cpp
+++ b/drivers/gles3/storage/texture_storage.cpp
@@ -1183,6 +1183,18 @@ AABB TextureStorage::decal_get_aabb(RID p_decal) const {
return AABB();
}
+/* DECAL INSTANCE API */
+
+RID TextureStorage::decal_instance_create(RID p_decal) {
+ return RID();
+}
+
+void TextureStorage::decal_instance_free(RID p_decal_instance) {
+}
+
+void TextureStorage::decal_instance_set_transform(RID p_decal, const Transform3D &p_transform) {
+}
+
/* RENDER TARGET API */
GLuint TextureStorage::system_fbo = 0;
diff --git a/drivers/gles3/storage/texture_storage.h b/drivers/gles3/storage/texture_storage.h
index 4f4032723b..16bf406845 100644
--- a/drivers/gles3/storage/texture_storage.h
+++ b/drivers/gles3/storage/texture_storage.h
@@ -509,6 +509,12 @@ public:
virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
+ /* DECAL INSTANCE */
+
+ virtual RID decal_instance_create(RID p_decal) override;
+ virtual void decal_instance_free(RID p_decal_instance) override;
+ virtual void decal_instance_set_transform(RID p_decal, const Transform3D &p_transform) override;
+
/* RENDER TARGET API */
static GLuint system_fbo;