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authorYuri Rubinsky <chaosus89@gmail.com>2023-01-29 12:14:22 +0300
committerYuri Rubinsky <chaosus89@gmail.com>2023-02-21 11:23:17 +0300
commit94831c7209334ea036dec8edbd235b34453083e2 (patch)
treee1756a8f6a6a4e83a1a40b04c778887428518ffa /drivers/gles3/storage
parent6cde3fac328e97e66b1c12d386deb25af395e215 (diff)
Forbid passing multiview sampler to the custom function in shaders
Diffstat (limited to 'drivers/gles3/storage')
-rw-r--r--drivers/gles3/storage/material_storage.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index 2c530e3ae6..c585895f4b 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -38,6 +38,7 @@
#include "texture_storage.h"
#include "drivers/gles3/rasterizer_canvas_gles3.h"
+#include "drivers/gles3/rasterizer_gles3.h"
using namespace GLES3;
@@ -1721,7 +1722,7 @@ MaterialStorage::MaterialStorage() {
actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP;
actions.default_repeat = ShaderLanguage::REPEAT_ENABLE;
- actions.check_multiview_samplers = true;
+ actions.check_multiview_samplers = RasterizerGLES3::get_singleton()->is_xr_enabled();
actions.global_buffer_array_variable = "global_shader_uniforms";
shaders.compiler_scene.initialize(actions);