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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-04-05 13:40:26 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-04-06 14:34:37 +0300
commitf851c4aa330e1064a66db50be62db2466f4fb768 (patch)
tree70f3bd487e91feb4ca777dba214a09b17041da97 /drivers/gles3/storage/material_storage.cpp
parent72407a9cfbd4f58102972c0910429f3ab7006f07 (diff)
Fix some issues found by cppcheck.
Diffstat (limited to 'drivers/gles3/storage/material_storage.cpp')
-rw-r--r--drivers/gles3/storage/material_storage.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index f773a6160a..e519c428d2 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -576,10 +576,10 @@ void MaterialStorage::_update_material(Material *p_material) {
}
{
- bool can_cast_shadow = false;
- bool is_animated = false;
-
if (p_material->shader && p_material->shader->mode == RS::SHADER_SPATIAL) {
+ bool can_cast_shadow = false;
+ bool is_animated = false;
+
if (p_material->shader->spatial.blend_mode == Shader::Spatial::BLEND_MODE_MIX &&
(!p_material->shader->spatial.uses_alpha || p_material->shader->spatial.depth_draw_mode == Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS)) {
can_cast_shadow = true;