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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-05-13 15:07:13 +0200
committerGitHub <noreply@github.com>2022-05-13 15:07:13 +0200
commit349aa9c88417557630bf7216b579b9ad753ab053 (patch)
treef702b648ee0dc5b406ec935dbc6b92b9e7042501 /drivers/gles3/storage/material_storage.cpp
parent785708a5821b3ddf02f60733c631559580e553dc (diff)
parent96c21bc7493f9fee78db6887ee3da6ff7f8562fa (diff)
Merge pull request #60894 from derammo/derammo_opengl3_windows
Diffstat (limited to 'drivers/gles3/storage/material_storage.cpp')
-rw-r--r--drivers/gles3/storage/material_storage.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index fa50e10f96..c1122ccc07 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -2542,7 +2542,7 @@ RS::ShaderNativeSourceCode MaterialStorage::shader_get_native_source_code(RID p_
/* MATERIAL API */
-void MaterialStorage::_material_queue_update(Material *material, bool p_uniform, bool p_texture) {
+void MaterialStorage::_material_queue_update(GLES3::Material *material, bool p_uniform, bool p_texture) {
material->uniform_dirty = material->uniform_dirty || p_uniform;
material->texture_dirty = material->texture_dirty || p_texture;