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author | clayjohn <claynjohn@gmail.com> | 2022-10-12 17:55:01 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2022-10-12 17:55:01 -0700 |
commit | e600fb93a5e5cb6bdbc496393f9d96dd9a664292 (patch) | |
tree | da2ec2d73610664662697fa1a354227e186bebf6 /drivers/gles3/storage/light_storage.cpp | |
parent | 1baefceababe8a0d63434a231c3799555a45d8e3 (diff) |
Add 2D lights to OpenGL3 canvas renderer
This is an initial implementation using the same single-pass approach as the RenderingDevice.
Diffstat (limited to 'drivers/gles3/storage/light_storage.cpp')
0 files changed, 0 insertions, 0 deletions