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authorFerenc Arn <tagcup@yahoo.com>2017-10-30 20:48:33 -0400
committerFerenc Arn <tagcup@yahoo.com>2017-10-30 20:48:33 -0400
commit6e68c86ba6638011dbddc6b77cc5e48da7a83fee (patch)
tree9a5efceaf7953e39ad04c0e9c93071c1150f2d85 /drivers/gles3/shaders
parentf021b0038940ecc03aa43721f03b3b3f283e00ed (diff)
Add viewport to the other SceneData struct.
This was missed in #12288.
Diffstat (limited to 'drivers/gles3/shaders')
-rw-r--r--drivers/gles3/shaders/scene.glsl1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 41966fd565..9880663143 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -665,6 +665,7 @@ layout(std140) uniform SceneData {
highp float shadow_dual_paraboloid_render_zfar;
highp float shadow_dual_paraboloid_render_side;
+ highp vec2 viewport_size;
highp vec2 screen_pixel_size;
highp vec2 shadow_atlas_pixel_size;
highp vec2 directional_shadow_pixel_size;