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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-08-27 10:12:24 +0200 |
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committer | GitHub <noreply@github.com> | 2018-08-27 10:12:24 +0200 |
commit | 3dc63a710f0ca845e6de9e8b4a2158a33743ad36 (patch) | |
tree | 7d8cfabb399fa0ebd547ce6224504b1149c25c8d /drivers/gles3/shaders/screen_space_reflection.glsl | |
parent | ddfef86836be8e30709006ac30bc83007823468c (diff) | |
parent | 4226d56ca9ec91c4878d47e3bce4784e5edc3006 (diff) |
Merge pull request #21469 from akien-mga/glsl-clang-format
Style: Enable clang-format on GLSL shaders
Diffstat (limited to 'drivers/gles3/shaders/screen_space_reflection.glsl')
-rw-r--r-- | drivers/gles3/shaders/screen_space_reflection.glsl | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/drivers/gles3/shaders/screen_space_reflection.glsl b/drivers/gles3/shaders/screen_space_reflection.glsl index 73b1ddbb0e..86546319a0 100644 --- a/drivers/gles3/shaders/screen_space_reflection.glsl +++ b/drivers/gles3/shaders/screen_space_reflection.glsl @@ -1,6 +1,8 @@ +/* clang-format off */ [vertex] layout(location = 0) in highp vec4 vertex_attrib; +/* clang-format on */ layout(location = 4) in vec2 uv_in; out vec2 uv_interp; @@ -13,9 +15,11 @@ void main() { pos_interp.xy = gl_Position.xy; } +/* clang-format off */ [fragment] in vec2 uv_interp; +/* clang-format on */ in vec2 pos_interp; uniform sampler2D source_diffuse; //texunit:0 |