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author | Ignacio Etcheverry <neikeq@users.noreply.github.com> | 2018-05-02 18:24:57 +0200 |
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committer | GitHub <noreply@github.com> | 2018-05-02 18:24:57 +0200 |
commit | a02fec47a05913318c9b55d7f5f692194d1de5f1 (patch) | |
tree | d21a634c526ddbb42873fa0aa65410cab61714ff /drivers/gles3/shaders/particles.glsl | |
parent | 4c3c510a807ee57c564e7b8b7885cf4fa113bbd5 (diff) | |
parent | a1aa98e05ad0ce1ba877ba77e187bc7ebc4f819a (diff) |
Merge pull request #18562 from neikeq/issue-18526
Fix MSVC check when building with mono
Diffstat (limited to 'drivers/gles3/shaders/particles.glsl')
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