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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-06-30 15:41:19 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-07-01 23:52:08 +0200 |
commit | 833c7868136a6b9c8557bc51f1e97f22dd6dd738 (patch) | |
tree | 3fa917626b3cd81b52e2963d448ec5a8b6a169d9 /drivers/gles3/shaders/canvas_shadow.glsl | |
parent | 692c2d9215040115b4c3fdf2a02cc1cf8dbdb851 (diff) |
DisplayServer: Don't fallback to headless
Unless users requested the headless driver specifically, they expect to either
see a window, or that the process terminates if there's an error.
Currently it would fallback to headless so they'd unexpectedly get a valid headless
instance if their DisplayServer failed initializing (e.g. missing Vulkan support).
Fixes #58414.
Diffstat (limited to 'drivers/gles3/shaders/canvas_shadow.glsl')
0 files changed, 0 insertions, 0 deletions