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authorRémi Verschelde <rverschelde@gmail.com>2017-01-14 12:26:56 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-01-14 14:52:23 +0100
commit93ab45b6b5c4f8e0619e963156c983009d399a9d (patch)
tree80e55993f29ad7bf502ef7388eef78114b2dc4ab /drivers/gles3/shaders/canvas.glsl
parent78e90ac60b81f17fdf8c319357f16962e92e6106 (diff)
Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code.
Diffstat (limited to 'drivers/gles3/shaders/canvas.glsl')
-rw-r--r--drivers/gles3/shaders/canvas.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl
index cf2e0f776f..e6c72da8f1 100644
--- a/drivers/gles3/shaders/canvas.glsl
+++ b/drivers/gles3/shaders/canvas.glsl
@@ -449,7 +449,7 @@ LIGHT_SHADER_CODE
//use lighting
#endif
-// color.rgb*=color.a;
+ //color.rgb*=color.a;
frag_color = color;
}