diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-06-16 08:29:43 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-06-16 08:30:21 -0300 |
commit | 80929d36bedebb3ed2d68185fd099253307b30aa (patch) | |
tree | dce973689e40d2e66fad138d78aaae246fa5f716 /drivers/gles3/shaders/canvas.glsl | |
parent | 5d02b948a9efdc7589d1657137f7e9df43c06625 (diff) |
TIME constant reverted to a single float, fixes #9123
Diffstat (limited to 'drivers/gles3/shaders/canvas.glsl')
-rw-r--r-- | drivers/gles3/shaders/canvas.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl index de4dbf6e6f..68660b657f 100644 --- a/drivers/gles3/shaders/canvas.glsl +++ b/drivers/gles3/shaders/canvas.glsl @@ -20,7 +20,7 @@ layout(location=4) in highp vec2 uv_attrib; layout(std140) uniform CanvasItemData { //ubo:0 highp mat4 projection_matrix; - highp vec4 time; + highp float time; }; uniform highp mat4 modelview_matrix; @@ -158,7 +158,7 @@ uniform sampler2D screen_texture; // texunit:-3 layout(std140) uniform CanvasItemData { highp mat4 projection_matrix; - highp vec4 time; + highp float time; }; |