summaryrefslogtreecommitdiff
path: root/drivers/gles3/shader_gles3.cpp
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-12-05 21:14:29 +0100
committerGitHub <noreply@github.com>2017-12-05 21:14:29 +0100
commit9a96a2a06e2daacdcd90469c33e8f5f6dafa6958 (patch)
tree4069a4c5cee9ec31f9d2f5e888b2c31479921e73 /drivers/gles3/shader_gles3.cpp
parent1587f45c2551a43db2808f2c5938095e19f060d2 (diff)
parentfd1b94e307fadcb5a28d067e2bfac90fb8d55328 (diff)
Merge pull request #14000 from mhilbrunner/issue-13950
Improve slang, especially in user-visible parts. Closes #13950.
Diffstat (limited to 'drivers/gles3/shader_gles3.cpp')
-rw-r--r--drivers/gles3/shader_gles3.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp
index d4ef256a33..9e234f5005 100644
--- a/drivers/gles3/shader_gles3.cpp
+++ b/drivers/gles3/shader_gles3.cpp
@@ -343,7 +343,7 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
glDeleteProgram(v.id);
v.id = 0;
- ERR_PRINT("NO LOG, WTF");
+ ERR_PRINT("Vertex shader compilation failed with empty log");
} else {
if (iloglen == 0) {
@@ -451,7 +451,7 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
glDeleteShader(v.vert_id);
glDeleteProgram(v.id);
v.id = 0;
- ERR_PRINT("NO LOG, WTF");
+ ERR_PRINT("Fragment shader compilation failed with empty log");
} else {
if (iloglen == 0) {
@@ -624,7 +624,7 @@ void ShaderGLES3::setup(const char **p_conditional_defines, int p_conditional_co
feedbacks = p_feedback;
feedback_count = p_feedback_count;
- //split vertex and shader code (thank you, retarded shader compiler programmers from you know what company).
+ //split vertex and shader code (thank you, shader compiler programmers from you know what company).
{
String globals_tag = "\nVERTEX_SHADER_GLOBALS";
String material_tag = "\nMATERIAL_UNIFORMS";