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author | Hein-Pieter van Braam <hp@tmm.cx> | 2018-07-26 01:26:46 +0200 |
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committer | GitHub <noreply@github.com> | 2018-07-26 01:26:46 +0200 |
commit | 832e2bfcd38965a01a9149d509169dd197e42f58 (patch) | |
tree | 18b7ff35f1eeee39031a16e9c1d834ebf03d44cf /drivers/gles3/shader_gles3.cpp | |
parent | 9423f23ffb80c946dec380f73f3f313ec44d0d18 (diff) | |
parent | 0e29f7974b59e4440cf02e1388fb9d8ab2b5c5fd (diff) |
Merge pull request #20137 from hpvb/reduce-vector-cow
Reduce unnecessary COW on Vector by make writing explicit
Diffstat (limited to 'drivers/gles3/shader_gles3.cpp')
-rw-r--r-- | drivers/gles3/shader_gles3.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp index 08b8a1cc26..ca0ce5cd3e 100644 --- a/drivers/gles3/shader_gles3.cpp +++ b/drivers/gles3/shader_gles3.cpp @@ -554,7 +554,7 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { v.texture_uniform_locations.resize(cc->texture_uniforms.size()); for (int i = 0; i < cc->texture_uniforms.size(); i++) { - v.texture_uniform_locations[i] = glGetUniformLocation(v.id, String(cc->texture_uniforms[i]).ascii().get_data()); + v.texture_uniform_locations.write[i] = glGetUniformLocation(v.id, String(cc->texture_uniforms[i]).ascii().get_data()); glUniform1i(v.texture_uniform_locations[i], i + base_material_tex_index); } } |