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author | Juan Linietsky <reduzio@gmail.com> | 2016-11-23 07:04:55 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-11-23 07:04:55 -0300 |
commit | 7cf8d75cf8c49d02a72eac1d5342808526fa54ef (patch) | |
tree | 01fd616a0d376dccb227388365eba46674e151b5 /drivers/gles3/shader_gles3.cpp | |
parent | b72ca046051018628a31bc458dd730384ebddbe8 (diff) |
WIP immediates and proper buffers swapping
Diffstat (limited to 'drivers/gles3/shader_gles3.cpp')
-rw-r--r-- | drivers/gles3/shader_gles3.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp index e906f9a790..78f35c493a 100644 --- a/drivers/gles3/shader_gles3.cpp +++ b/drivers/gles3/shader_gles3.cpp @@ -222,9 +222,8 @@ ShaderGLES3::Version* ShaderGLES3::get_current_version() { Vector<const char*> strings; #ifdef GLES_OVER_GL strings.push_back("#version 330\n"); - //strings.push_back("#version 300 es\n"); #else - strings.push_back("#version 300 es\n"); //ATI requieres this before anything + strings.push_back("#version 300 es\n"); #endif |