diff options
author | Juan Linietsky <reduzio@gmail.com> | 2016-11-09 23:55:06 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-11-09 23:55:06 -0300 |
commit | cacf9ebb7fd8df8845daca9da2fe55456cc179aa (patch) | |
tree | 5881cb42ace5001916e9d1843f5a7acbc35332a6 /drivers/gles3/shader_compiler_gles3.h | |
parent | 6b2a27bbe5fa112365fc88b9b4678a61293bcb53 (diff) |
all light types and shadows are working, pending a lot of clean-up
Diffstat (limited to 'drivers/gles3/shader_compiler_gles3.h')
-rw-r--r-- | drivers/gles3/shader_compiler_gles3.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/drivers/gles3/shader_compiler_gles3.h b/drivers/gles3/shader_compiler_gles3.h index dcea82d773..3549526808 100644 --- a/drivers/gles3/shader_compiler_gles3.h +++ b/drivers/gles3/shader_compiler_gles3.h @@ -32,6 +32,9 @@ public: String fragment; String light; + bool uses_fragment_time; + bool uses_vertex_time; + }; private: @@ -49,6 +52,10 @@ private: String _dump_node_code(ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions& p_actions, const DefaultIdentifierActions& p_default_actions); + StringName current_func_name; + StringName vertex_name; + StringName fragment_name; + StringName time_name; Set<StringName> used_name_defines; Set<StringName> used_rmode_defines; |