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authorThomas Herzog <therzog@mail.de>2018-06-26 13:59:26 +0200
committerkarroffel <therzog@mail.de>2018-07-30 12:20:27 +0200
commitb4d3f541e761d257199104a10f53260fa149690c (patch)
tree5d79b13db1e86c2f671b15d0238ba0ce0b1c4941 /drivers/gles3/shader_compiler_gles3.h
parent5a5614e8adcc49b92621dc2f39364385769d36a0 (diff)
add 3D textures
Diffstat (limited to 'drivers/gles3/shader_compiler_gles3.h')
-rw-r--r--drivers/gles3/shader_compiler_gles3.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gles3/shader_compiler_gles3.h b/drivers/gles3/shader_compiler_gles3.h
index bf776ee062..7a32057741 100644
--- a/drivers/gles3/shader_compiler_gles3.h
+++ b/drivers/gles3/shader_compiler_gles3.h
@@ -52,6 +52,7 @@ public:
Vector<CharString> defines;
Vector<StringName> texture_uniforms;
+ Vector<ShaderLanguage::DataType> texture_types;
Vector<ShaderLanguage::ShaderNode::Uniform::Hint> texture_hints;
Vector<uint32_t> uniform_offsets;