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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2018-10-17 21:37:57 +0200
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2018-10-17 22:36:26 +0200
commit23ae64b15e14e868f3a152ca2745b2db764b12c2 (patch)
treef3d68e5022b7ee59993d9106a17c91e6f15cb301 /drivers/gles3/shader_compiler_gles3.h
parenteeaa9124af0cf6b66acd70f003482eecdd997a4a (diff)
C#: Optimize struct marshalling
- We no longer box struct to return them from internal calls. - Use reinterpret_cast if the managed struct layout is the same as the native struct.
Diffstat (limited to 'drivers/gles3/shader_compiler_gles3.h')
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