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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-10-19 00:13:15 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-10-19 00:13:15 +0200 |
commit | 00f758099b316020189393ded7498107915ab6e2 (patch) | |
tree | 99a52642f37354412d70fe394f62b59946a4b9c6 /drivers/gles3/shader_compiler_gles3.h | |
parent | b550f93cfd7862fdf9bf4fc838f2ad04ef89a131 (diff) |
Make sure API assemblies are up to date at startup
- If there is a solution and C# project at startup, make sure API assemblies are up to date.
- Fix prebuilt assemblies only being used when building the game project, and not in other instances.
Diffstat (limited to 'drivers/gles3/shader_compiler_gles3.h')
0 files changed, 0 insertions, 0 deletions