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authorMattUV <matt.huve@gmail.com>2017-12-14 10:10:53 +0100
committerMattUV <matt.huve@gmail.com>2017-12-15 10:04:56 +0100
commitdb020f3cead0c9632fc80290298cee8a9eab3182 (patch)
treeebd4cc29197199aa36eedc82d49a6185ed2eae99 /drivers/gles3/rasterizer_storage_gles3.cpp
parentaa6772d7abb3ff1ff77b1b658617904bb0af1fbb (diff)
Modifies indentation behaviours
Partially fixes #14559 (see the issue for details); Removes some code redondancy ; Adds the possibility to indent left and right without selecting text ; Adds the entries to the context menu when text is not selected ; Renames indent_selection_left() and indent_selection_right() to indent_left() and indent_right() ; Unifies context menus of shader text editor and script text editor.
Diffstat (limited to 'drivers/gles3/rasterizer_storage_gles3.cpp')
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