diff options
author | reduz <juan@okamstudio.com> | 2016-12-21 02:29:58 -0300 |
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committer | reduz <juan@okamstudio.com> | 2016-12-21 02:29:58 -0300 |
commit | 72b844c34999d8615450798ed1f27ef24a72d8ce (patch) | |
tree | cc51d63b1725459d0da37fd807301d8e3540a395 /drivers/gles3/rasterizer_storage_gles3.cpp | |
parent | 075fde7f26d6c3b02df5108065d1a9f979437bb8 (diff) |
Godot works on Windows again..
Diffstat (limited to 'drivers/gles3/rasterizer_storage_gles3.cpp')
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 8262487f9d..eca916854a 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -133,7 +133,7 @@ Image RasterizerStorageGLES3::_get_gl_image_and_format(const Image& p_image, Ima } break; case Image::FORMAT_RGB565: { -#warning TODO: Convert tod 555 if 565 is not supported (GLES3.3-) +//#warning TODO: Convert tod 555 if 565 is not supported (GLES3.3-) r_gl_internal_format=GL_RGB5; //r_gl_internal_format=GL_RGB565; r_gl_format=GL_RGB; |