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authorJuan Linietsky <reduzio@gmail.com>2017-07-19 17:00:46 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-07-19 17:06:03 -0300
commit25678b1876816b9ccb14b2c92aef62f3b009f88f (patch)
tree189f082d788f78e16f620b056d21249118883fc5 /drivers/gles3/rasterizer_storage_gles3.cpp
parent89588d43349e496a9e05756d42ae87323d31269e (diff)
-Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
Diffstat (limited to 'drivers/gles3/rasterizer_storage_gles3.cpp')
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 981426f4dc..17e77aed89 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "rasterizer_storage_gles3.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "rasterizer_canvas_gles3.h"
#include "rasterizer_scene_gles3.h"
@@ -6848,7 +6848,7 @@ void RasterizerStorageGLES3::initialize() {
}
config.shrink_textures_x2 = false;
- config.use_fast_texture_filter = int(GlobalConfig::get_singleton()->get("rendering/quality/filters/use_nearest_mipmap_filter"));
+ config.use_fast_texture_filter = int(ProjectSettings::get_singleton()->get("rendering/quality/filters/use_nearest_mipmap_filter"));
config.use_anisotropic_filter = config.extensions.has("rendering/quality/filters/anisotropic_filter_level");
config.s3tc_supported = config.extensions.has("GL_EXT_texture_compression_dxt1") || config.extensions.has("GL_EXT_texture_compression_s3tc") || config.extensions.has("WEBGL_compressed_texture_s3tc");
@@ -6872,7 +6872,7 @@ void RasterizerStorageGLES3::initialize() {
config.use_anisotropic_filter = config.extensions.has("GL_EXT_texture_filter_anisotropic");
if (config.use_anisotropic_filter) {
glGetFloatv(_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &config.anisotropic_level);
- config.anisotropic_level = MIN(int(GlobalConfig::get_singleton()->get("rendering/quality/anisotropic_filter_level")), config.anisotropic_level);
+ config.anisotropic_level = MIN(int(ProjectSettings::get_singleton()->get("rendering/quality/anisotropic_filter_level")), config.anisotropic_level);
}
frame.clear_request = false;
@@ -7009,7 +7009,7 @@ void RasterizerStorageGLES3::initialize() {
frame.current_rt = NULL;
config.keep_original_textures = false;
config.generate_wireframes = false;
- config.use_texture_array_environment = GLOBAL_DEF("rendering/quality/reflections/texture_array_reflections", true);
+ config.use_texture_array_environment = GLOBAL_GET("rendering/quality/reflections/texture_array_reflections");
}
void RasterizerStorageGLES3::finalize() {