diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-07-19 17:00:46 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2017-07-19 17:06:03 -0300 |
commit | 25678b1876816b9ccb14b2c92aef62f3b009f88f (patch) | |
tree | 189f082d788f78e16f620b056d21249118883fc5 /drivers/gles3/rasterizer_storage_gles3.cpp | |
parent | 89588d43349e496a9e05756d42ae87323d31269e (diff) |
-Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
Diffstat (limited to 'drivers/gles3/rasterizer_storage_gles3.cpp')
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 981426f4dc..17e77aed89 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "rasterizer_storage_gles3.h" -#include "global_config.h" +#include "project_settings.h" #include "rasterizer_canvas_gles3.h" #include "rasterizer_scene_gles3.h" @@ -6848,7 +6848,7 @@ void RasterizerStorageGLES3::initialize() { } config.shrink_textures_x2 = false; - config.use_fast_texture_filter = int(GlobalConfig::get_singleton()->get("rendering/quality/filters/use_nearest_mipmap_filter")); + config.use_fast_texture_filter = int(ProjectSettings::get_singleton()->get("rendering/quality/filters/use_nearest_mipmap_filter")); config.use_anisotropic_filter = config.extensions.has("rendering/quality/filters/anisotropic_filter_level"); config.s3tc_supported = config.extensions.has("GL_EXT_texture_compression_dxt1") || config.extensions.has("GL_EXT_texture_compression_s3tc") || config.extensions.has("WEBGL_compressed_texture_s3tc"); @@ -6872,7 +6872,7 @@ void RasterizerStorageGLES3::initialize() { config.use_anisotropic_filter = config.extensions.has("GL_EXT_texture_filter_anisotropic"); if (config.use_anisotropic_filter) { glGetFloatv(_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &config.anisotropic_level); - config.anisotropic_level = MIN(int(GlobalConfig::get_singleton()->get("rendering/quality/anisotropic_filter_level")), config.anisotropic_level); + config.anisotropic_level = MIN(int(ProjectSettings::get_singleton()->get("rendering/quality/anisotropic_filter_level")), config.anisotropic_level); } frame.clear_request = false; @@ -7009,7 +7009,7 @@ void RasterizerStorageGLES3::initialize() { frame.current_rt = NULL; config.keep_original_textures = false; config.generate_wireframes = false; - config.use_texture_array_environment = GLOBAL_DEF("rendering/quality/reflections/texture_array_reflections", true); + config.use_texture_array_environment = GLOBAL_GET("rendering/quality/reflections/texture_array_reflections"); } void RasterizerStorageGLES3::finalize() { |