diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-01-05 09:16:00 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-05 09:16:00 -0300 |
commit | 0f7af4ea51744cda23c4d3c7481f9c332973d1d4 (patch) | |
tree | 27b8914062558b5648655ccf3db13251d217af98 /drivers/gles3/rasterizer_storage_gles3.cpp | |
parent | 9e477babb3bf0ce5179395c2a5155a3f3cd36798 (diff) |
-Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this
-Renamed Globals singleton to GlobalConfig, makes more sense.
-Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
Diffstat (limited to 'drivers/gles3/rasterizer_storage_gles3.cpp')
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index c632d1c2da..689d7ab8c4 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -6317,7 +6317,7 @@ void RasterizerStorageGLES3::initialize() { } config.shrink_textures_x2=false; - config.use_fast_texture_filter=int(Globals::get_singleton()->get("rendering/gles3/use_nearest_mipmap_filter")); + config.use_fast_texture_filter=int(GlobalConfig::get_singleton()->get("rendering/quality/use_nearest_mipmap_filter")); config.use_anisotropic_filter = config.extensions.has("GL_EXT_texture_filter_anisotropic"); config.s3tc_supported=config.extensions.has("GL_EXT_texture_compression_dxt1") || config.extensions.has("GL_EXT_texture_compression_s3tc") || config.extensions.has("WEBGL_compressed_texture_s3tc"); @@ -6338,7 +6338,7 @@ void RasterizerStorageGLES3::initialize() { config.use_anisotropic_filter=config.extensions.has("GL_EXT_texture_filter_anisotropic"); if (config.use_anisotropic_filter) { glGetFloatv(_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,&config.anisotropic_level); - config.anisotropic_level=MIN(int(Globals::get_singleton()->get("rendering/gles3/anisotropic_filter_level")),config.anisotropic_level); + config.anisotropic_level=MIN(int(GlobalConfig::get_singleton()->get("rendering/quality/anisotropic_filter_level")),config.anisotropic_level); } @@ -6455,7 +6455,7 @@ void RasterizerStorageGLES3::initialize() { { //transform feedback buffers - uint32_t xf_feedback_size = GLOBAL_DEF("rendering/gles3/blend_shape_max_buffer_size_kb",4096); + uint32_t xf_feedback_size = GLOBAL_DEF("rendering/buffers/blend_shape_max_buffer_size_kb",4096); for(int i=0;i<2;i++) { glGenBuffers(1,&resources.transform_feedback_buffers[i]); |