diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-09-21 15:20:00 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-09-21 15:20:28 -0300 |
commit | bf371dcb3294027c209cc40a42fdbf438d4261af (patch) | |
tree | f05f9ca237ceb86333776f56e84bfc8a3abcec70 /drivers/gles3/rasterizer_scene_gles3.h | |
parent | d7468fea5b68e4da9f5daa3a16b450d3da72f27c (diff) |
Added proximity and distance fade to SpatialMaterial
Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.h')
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index 8669c42a7a..04cb3597da 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -110,6 +110,7 @@ public: struct SceneDataUBO { //this is a std140 compatible struct. Please read the OpenGL 3.3 Specificaiton spec before doing any changes float projection_matrix[16]; + float inv_projection_matrix[16]; float camera_inverse_matrix[16]; float camera_matrix[16]; float ambient_light_color[4]; |