diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-01-14 21:56:22 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-14 21:57:22 -0300 |
commit | 5dde810aa58d66677afda9cc5c89c052e91348b4 (patch) | |
tree | 8d4e996125ab529260aaae9c396456ae2c66e094 /drivers/gles3/rasterizer_scene_gles3.cpp | |
parent | a1d07fd6d6a21ca6a3366aa7c9024dc41e3d323c (diff) |
no more errors related to missing GlobalConfig::Get (or so I hope)
Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.cpp')
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index a026199bc7..1b531a69b9 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -4991,12 +4991,12 @@ void RasterizerSceneGLES3::initialize() { void RasterizerSceneGLES3::iteration() { shadow_filter_mode=ShadowFilterMode(int(GlobalConfig::get_singleton()->get("rendering/gles3/shadow_filter_mode"))); - subsurface_scatter_follow_surface=GlobalConfig::get_singleton()->get("rendering/gles3/subsurface_scattering/follow_surface"); - subsurface_scatter_quality=SubSurfaceScatterQuality(int(GlobalConfig::get_singleton()->get("rendering/gles3/subsurface_scattering/quality"))); - subsurface_scatter_size=GlobalConfig::get_singleton()->get("rendering/gles3/subsurface_scattering/max_size"); + subsurface_scatter_follow_surface=GlobalConfig::get_singleton()->get("rendering/ssurf_scattering/follow_surface"); + subsurface_scatter_quality=SubSurfaceScatterQuality(int(GlobalConfig::get_singleton()->get("rendering/ssurf_scattering/quality"))); + subsurface_scatter_size=GlobalConfig::get_singleton()->get("rendering/ssurf_scattering/max_size"); - state.scene_shader.set_conditional(SceneShaderGLES3::VCT_QUALITY_HIGH,GlobalConfig::get_singleton()->get("rendering/gles3/high_quality_vct_gi")); + state.scene_shader.set_conditional(SceneShaderGLES3::VCT_QUALITY_HIGH,GlobalConfig::get_singleton()->get("rendering/reflections/high_quality_vct_gi")); } void RasterizerSceneGLES3::finalize(){ |