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authorJuan Linietsky <reduzio@gmail.com>2017-01-11 00:52:51 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-11 00:52:51 -0300
commitbc26f905817945300d397696330d1ab04a1af33c (patch)
treed06338399c8ea410042f6631fb3db3efcc100b05 /drivers/gles3/rasterizer_canvas_gles3.h
parent710692278d1353aad08bc7bceb655afc1d6c950c (diff)
Type renames:
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
Diffstat (limited to 'drivers/gles3/rasterizer_canvas_gles3.h')
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h
index 670310068c..6630ec38c4 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.h
+++ b/drivers/gles3/rasterizer_canvas_gles3.h
@@ -42,8 +42,8 @@ public:
Transform vp;
Color canvas_item_modulate;
- Matrix32 extra_matrix;
- Matrix32 final_transform;
+ Transform2D extra_matrix;
+ Transform2D final_transform;
} state;
@@ -90,7 +90,7 @@ public:
virtual void canvas_render_items(Item *p_item_list,int p_z,const Color& p_modulate,Light *p_light);
virtual void canvas_debug_viewport_shadows(Light* p_lights_with_shadow);
- virtual void canvas_light_shadow_buffer_update(RID p_buffer, const Matrix32& p_light_xform, int p_light_mask,float p_near, float p_far, LightOccluderInstance* p_occluders, CameraMatrix *p_xform_cache);
+ virtual void canvas_light_shadow_buffer_update(RID p_buffer, const Transform2D& p_light_xform, int p_light_mask,float p_near, float p_far, LightOccluderInstance* p_occluders, CameraMatrix *p_xform_cache);
virtual void reset_canvas();