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author | jainl28patel <jainilpatel2003@gmail.com> | 2023-01-14 11:50:42 +0530 |
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committer | jainl28patel <jainilpatel2003@gmail.com> | 2023-01-14 11:51:56 +0530 |
commit | 390f83bf5a1751ec2dc7892f6830285c2373985f (patch) | |
tree | e5ccad7abbc8b2b3bae40f744f742fce1ffd9a27 /drivers/gles3/rasterizer_canvas_gles3.h | |
parent | a51ca2beafc5d74d3e62cb56fbba76ceb39160a3 (diff) |
fix normal map not flipping in sprite2D
Diffstat (limited to 'drivers/gles3/rasterizer_canvas_gles3.h')
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h index db9203b249..916e12057c 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.h +++ b/drivers/gles3/rasterizer_canvas_gles3.h @@ -75,6 +75,9 @@ class RasterizerCanvasGLES3 : public RendererCanvasRender { FLAGS_USE_MSDF = (1 << 28), FLAGS_USE_LCD = (1 << 29), + + FLAGS_FLIP_H = (1 << 30), + FLAGS_FLIP_V = (1 << 31), }; enum { |