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authorjainl28patel <jainilpatel2003@gmail.com>2023-01-14 11:50:42 +0530
committerjainl28patel <jainilpatel2003@gmail.com>2023-01-14 11:51:56 +0530
commit390f83bf5a1751ec2dc7892f6830285c2373985f (patch)
treee5ccad7abbc8b2b3bae40f744f742fce1ffd9a27 /drivers/gles3/rasterizer_canvas_gles3.h
parenta51ca2beafc5d74d3e62cb56fbba76ceb39160a3 (diff)
fix normal map not flipping in sprite2D
Diffstat (limited to 'drivers/gles3/rasterizer_canvas_gles3.h')
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h
index db9203b249..916e12057c 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.h
+++ b/drivers/gles3/rasterizer_canvas_gles3.h
@@ -75,6 +75,9 @@ class RasterizerCanvasGLES3 : public RendererCanvasRender {
FLAGS_USE_MSDF = (1 << 28),
FLAGS_USE_LCD = (1 << 29),
+
+ FLAGS_FLIP_H = (1 << 30),
+ FLAGS_FLIP_V = (1 << 31),
};
enum {