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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-07-20 17:26:45 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-08-07 18:21:44 +0200 |
commit | d1a35b5a970879de9ec648ffd6fae539a607d49b (patch) | |
tree | 6b3aa7b4ada61e01af75572d67c5b0fc88df7d45 /drivers/gles2 | |
parent | 437939589234559febabb9a4c392145521a9c3a5 (diff) |
Invert and adjust the default fog height values
This makes height fog appear at the bottom of the scene
(instead of the top), which is generally the expected result.
This also tweaks the fog height setting hint to be more flexible.
This closes #30709.
Diffstat (limited to 'drivers/gles2')
-rw-r--r-- | drivers/gles2/rasterizer_scene_gles2.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h index c95385eb24..1b083e1949 100644 --- a/drivers/gles2/rasterizer_scene_gles2.h +++ b/drivers/gles2/rasterizer_scene_gles2.h @@ -398,8 +398,8 @@ public: fog_transmit_enabled(true), fog_transmit_curve(1), fog_height_enabled(false), - fog_height_min(0), - fog_height_max(100), + fog_height_min(10), + fog_height_max(0), fog_height_curve(1) { } }; |