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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-05-19 22:04:14 +0200 |
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committer | GitHub <noreply@github.com> | 2019-05-19 22:04:14 +0200 |
commit | a940b4cf640930b2decb356d395ac4cd89beefaf (patch) | |
tree | 8b16bd41e01eb747f8c7142b0ea8f3cf9c36e773 /drivers/gles2 | |
parent | d111d59640ae93e60331f941fb2c62f460323171 (diff) | |
parent | e0574e1d98079b9954d262792bf748f7861e1d0a (diff) |
Merge pull request #28997 from akien-mga/codespell
Fix typos with codespell
Diffstat (limited to 'drivers/gles2')
-rw-r--r-- | drivers/gles2/rasterizer_scene_gles2.cpp | 2 | ||||
-rw-r--r-- | drivers/gles2/shaders/canvas.glsl | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index 3b3fbf9ed5..2d9eec10d2 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -580,7 +580,7 @@ bool RasterizerSceneGLES2::reflection_probe_instance_begin_render(RID p_instance //the approach below is fatal for powervr - // Set the initial (empty) mipmaps, all need to be set for this to work in GLES2, even if later wont be used. + // Set the initial (empty) mipmaps, all need to be set for this to work in GLES2, even if they won't be used later. while (size >= 1) { for (int i = 0; i < 6; i++) { diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index 7ba2856216..7dce784f52 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -347,7 +347,7 @@ void main() { vec4 color = color_interp; vec2 uv = uv_interp; #ifdef USE_FORCE_REPEAT - //needs to use this to workaround GLES2/WebGL1 forcing tiling that textures that dont support it + //needs to use this to workaround GLES2/WebGL1 forcing tiling that textures that don't support it uv = mod(uv, vec2(1.0, 1.0)); #endif |