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authorclayjohn <claynjohn@gmail.com>2020-03-19 17:32:19 -0700
committerclayjohn <claynjohn@gmail.com>2020-03-21 20:43:44 -0700
commit61a74739ca2d201e7e057d85aa99ae68f0500c33 (patch)
tree73f170a76bb138f01d2df825798d6c4109b81cc8 /drivers/gles2
parentc3fee7ba6cdefd285255b9e1198bc1fdf585b1ac (diff)
Working sky shader implementation
Diffstat (limited to 'drivers/gles2')
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp7
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.h3
2 files changed, 0 insertions, 10 deletions
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index 068b9f5538..c433886545 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -718,13 +718,6 @@ void RasterizerSceneGLES2::environment_set_sky_orientation(RID p_env, const Basi
env->sky_orientation = p_orientation;
}
-void RasterizerSceneGLES2::environment_set_bg_material(RID p_env, RID p_material) {
- Environment *env = environment_owner.getornull(p_env);
- ERR_FAIL_COND(!env);
-
- env->bg_material = p_material;
-}
-
void RasterizerSceneGLES2::environment_set_bg_color(RID p_env, const Color &p_color) {
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h
index fda46072a5..174cdd8e2e 100644
--- a/drivers/gles2/rasterizer_scene_gles2.h
+++ b/drivers/gles2/rasterizer_scene_gles2.h
@@ -242,8 +242,6 @@ public:
float sky_custom_fov;
Basis sky_orientation;
- RID bg_material;
-
Color bg_color;
float bg_energy;
float sky_ambient;
@@ -359,7 +357,6 @@ public:
virtual void environment_set_sky(RID p_env, RID p_sky);
virtual void environment_set_sky_custom_fov(RID p_env, float p_scale);
virtual void environment_set_sky_orientation(RID p_env, const Basis &p_orientation);
- virtual void environment_set_bg_material(RID p_env, RID p_material);
virtual void environment_set_bg_color(RID p_env, const Color &p_color);
virtual void environment_set_bg_energy(RID p_env, float p_energy);
virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer);