diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-02 21:38:20 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-02 21:52:26 +0100 |
commit | 3f3f5a5359973e95e94148676a9793d6f52468f3 (patch) | |
tree | 65adf17c3d3f8d3a83bec29f51142fe884e942d8 /drivers/gles2 | |
parent | db46a344180d4eae1455e97e22bf84c9c304be7c (diff) | |
parent | 2820b2d82b2ed747011e37c543aefc6d4d4edee9 (diff) |
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Various merge conflicts have been fixed manually and some mistakes
might have been made - time will tell :)
Diffstat (limited to 'drivers/gles2')
-rw-r--r-- | drivers/gles2/rasterizer_gles2.cpp | 60 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_gles2.h | 2 | ||||
-rw-r--r-- | drivers/gles2/shaders/canvas.glsl | 7 | ||||
-rw-r--r-- | drivers/gles2/shaders/copy.glsl | 10 |
4 files changed, 45 insertions, 34 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 40b2e44ee1..32e8a4de82 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -376,7 +376,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For switch(p_format) { - case Image::FORMAT_GRAYSCALE: { + case Image::FORMAT_L8: { r_gl_components=1; r_gl_format=GL_LUMINANCE; r_gl_internal_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_EXT_SLUMINANCE_NV:GL_LUMINANCE; @@ -385,15 +385,15 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For case Image::FORMAT_INTENSITY: { if (!image.empty()) - image.convert(Image::FORMAT_RGBA); + image.convert(Image::FORMAT_RGBA8); r_gl_components=4; r_gl_format=GL_RGBA; r_gl_internal_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_GL_SRGB_ALPHA_EXT:GL_RGBA; r_has_alpha_cache=true; } break; - case Image::FORMAT_GRAYSCALE_ALPHA: { + case Image::FORMAT_LA8: { - //image.convert(Image::FORMAT_RGBA); + //image.convert(Image::FORMAT_RGBA8); r_gl_components=2; r_gl_format=GL_LUMINANCE_ALPHA; r_gl_internal_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_EXT_SLUMINANCE_ALPHA_NV:GL_LUMINANCE_ALPHA; @@ -403,7 +403,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For case Image::FORMAT_INDEXED: { if (!image.empty()) - image.convert(Image::FORMAT_RGB); + image.convert(Image::FORMAT_RGB8); r_gl_components=3; r_gl_format=GL_RGB; r_gl_internal_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_GL_SRGB_EXT:GL_RGB; @@ -413,7 +413,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For case Image::FORMAT_INDEXED_ALPHA: { if (!image.empty()) - image.convert(Image::FORMAT_RGBA); + image.convert(Image::FORMAT_RGBA8); r_gl_components=4; if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { @@ -432,7 +432,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For r_has_alpha_cache=true; } break; - case Image::FORMAT_RGB: { + case Image::FORMAT_RGB8: { r_gl_components=3; @@ -450,7 +450,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For r_gl_internal_format=GL_RGB; } } break; - case Image::FORMAT_RGBA: { + case Image::FORMAT_RGBA8: { r_gl_components=4; if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { @@ -470,7 +470,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For r_has_alpha_cache=true; } break; - case Image::FORMAT_BC1: { + case Image::FORMAT_DXT1: { if (!s3tc_supported || (!s3tc_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { @@ -501,7 +501,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For }; } break; - case Image::FORMAT_BC2: { + case Image::FORMAT_DXT3: { if (!s3tc_supported || (!s3tc_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { @@ -533,7 +533,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For }; } break; - case Image::FORMAT_BC3: { + case Image::FORMAT_DXT5: { if (!s3tc_supported || (!s3tc_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { @@ -564,7 +564,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For }; } break; - case Image::FORMAT_BC4: { + case Image::FORMAT_ATI1: { if (!latc_supported) { @@ -595,7 +595,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For }; } break; - case Image::FORMAT_BC5: { + case Image::FORMAT_ATI2: { if (!latc_supported ) { @@ -657,7 +657,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For } } break; - case Image::FORMAT_PVRTC2_ALPHA: { + case Image::FORMAT_PVRTC2A: { if (!pvr_supported || (!pvr_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { @@ -719,7 +719,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For } } break; - case Image::FORMAT_PVRTC4_ALPHA: { + case Image::FORMAT_PVRTC4A: { if (!pvr_supported || (!pvr_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { @@ -841,7 +841,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For case Image::FORMAT_YUV_444: { if (!image.empty()) - image.convert(Image::FORMAT_RGB); + image.convert(Image::FORMAT_RGB8); r_gl_internal_format=GL_RGB; r_gl_components=3; @@ -1145,7 +1145,7 @@ Image RasterizerGLES2::texture_get_data(RID p_texture,VS::CubeMapSide p_cube_sid switch(texture->format) { - case Image::FORMAT_GRAYSCALE: { + case Image::FORMAT_L8: { format=GL_LUMINANCE; type=GL_UNSIGNED_BYTE; @@ -1156,19 +1156,19 @@ Image RasterizerGLES2::texture_get_data(RID p_texture,VS::CubeMapSide p_cube_sid case Image::FORMAT_INTENSITY: { return Image(); } break; - case Image::FORMAT_GRAYSCALE_ALPHA: { + case Image::FORMAT_LA8: { format=GL_LUMINANCE_ALPHA; type=GL_UNSIGNED_BYTE; pixelsize=2; } break; - case Image::FORMAT_RGB: { + case Image::FORMAT_RGB8: { format=GL_RGB; type=GL_UNSIGNED_BYTE; pixelsize=3; } break; - case Image::FORMAT_RGBA: { + case Image::FORMAT_RGBA8: { format=GL_RGBA; type=GL_UNSIGNED_BYTE; @@ -1178,18 +1178,18 @@ Image RasterizerGLES2::texture_get_data(RID p_texture,VS::CubeMapSide p_cube_sid format=GL_RGB; type=GL_UNSIGNED_BYTE; - fmt=Image::FORMAT_RGB; + fmt=Image::FORMAT_RGB8; pixelsize=3; } break; case Image::FORMAT_INDEXED_ALPHA: { format=GL_RGBA; type=GL_UNSIGNED_BYTE; - fmt=Image::FORMAT_RGBA; + fmt=Image::FORMAT_RGBA8; pixelsize=4; } break; - case Image::FORMAT_BC1: { + case Image::FORMAT_DXT1: { pixelsize=1; //doesn't matter much format=GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; @@ -1198,14 +1198,14 @@ Image RasterizerGLES2::texture_get_data(RID p_texture,VS::CubeMapSide p_cube_sid minw=minh=4; } break; - case Image::FORMAT_BC2: { + case Image::FORMAT_DXT3: { pixelsize=1; //doesn't matter much format=GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; compressed=true; minw=minh=4; } break; - case Image::FORMAT_BC3: { + case Image::FORMAT_DXT5: { pixelsize=1; //doesn't matter much format=GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; @@ -1213,7 +1213,7 @@ Image RasterizerGLES2::texture_get_data(RID p_texture,VS::CubeMapSide p_cube_sid minw=minh=4; } break; - case Image::FORMAT_BC4: { + case Image::FORMAT_ATI1: { format=GL_COMPRESSED_RED_RGTC1; pixelsize=1; //doesn't matter much @@ -1222,7 +1222,7 @@ Image RasterizerGLES2::texture_get_data(RID p_texture,VS::CubeMapSide p_cube_sid minw=minh=4; } break; - case Image::FORMAT_BC5: { + case Image::FORMAT_ATI2: { format=GL_COMPRESSED_RG_RGTC2; pixelsize=1; //doesn't matter much @@ -1359,7 +1359,7 @@ Image::Format RasterizerGLES2::texture_get_format(RID p_texture) const { Texture * texture = texture_owner.get(p_texture); - ERR_FAIL_COND_V(!texture,Image::FORMAT_GRAYSCALE); + ERR_FAIL_COND_V(!texture,Image::FORMAT_L8); return texture->format; } @@ -4320,7 +4320,7 @@ void RasterizerGLES2::capture_viewport(Image* r_capture) { w=DVector<uint8_t>::Write(); - r_capture->create(viewport.width,viewport.height,0,Image::FORMAT_RGB,pixels); + r_capture->create(viewport.width,viewport.height,0,Image::FORMAT_RGB8,pixels); #else @@ -4360,7 +4360,7 @@ void RasterizerGLES2::capture_viewport(Image* r_capture) { } w=DVector<uint8_t>::Write(); - r_capture->create(viewport.width,viewport.height,0,Image::FORMAT_RGBA,pixels); + r_capture->create(viewport.width,viewport.height,0,Image::FORMAT_RGBA8,pixels); //r_capture->flip_y(); diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index 161eda94b0..c6057bfd88 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -154,7 +154,7 @@ class RasterizerGLES2 : public Rasterizer { flags=width=height=0; tex_id=0; data_size=0; - format=Image::FORMAT_GRAYSCALE; + format=Image::FORMAT_L8; gl_components_cache=0; format_has_alpha=false; has_alpha=false; diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index 5f4767940d..eeab42ee64 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -105,8 +105,8 @@ precision mediump float; precision mediump int; #endif - // texunit:0 -uniform sampler2D texture; + +uniform sampler2D texture; // texunit:0 varying vec2 uv_interp; varying vec4 color_interp; @@ -319,7 +319,7 @@ LIGHT_SHADER_CODE #ifdef USE_DEPTH_SHADOWS -#define SHADOW_DEPTH(m_tex,m_uv) (texture2D((m_tex),(m_uv)).z) +#define SHADOW_DEPTH(m_tex,m_uv) (texture2D((m_tex),(m_uv)).r) #else @@ -395,5 +395,6 @@ LIGHT_SHADER_CODE // color.rgb*=color.a; gl_FragColor = color; + } diff --git a/drivers/gles2/shaders/copy.glsl b/drivers/gles2/shaders/copy.glsl index ae7185a1d6..cb42970921 100644 --- a/drivers/gles2/shaders/copy.glsl +++ b/drivers/gles2/shaders/copy.glsl @@ -71,6 +71,11 @@ uniform sampler2D source; #endif varying vec2 uv2_interp; + +#ifdef USE_DEPTH +uniform highp sampler2D source_depth; //texunit:1 +#endif + #ifdef USE_GLOW uniform sampler2D glow_source; @@ -547,5 +552,10 @@ void main() { gl_FragColor = color; + +#ifdef USE_DEPTH + gl_FragDepth = texture(source_depth,uv_interp).r; +#endif + } |