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authorBastiaan Olij <mux213@gmail.com>2018-12-16 08:47:47 +1100
committerBastiaan Olij <mux213@gmail.com>2018-12-16 08:47:47 +1100
commit205bcff27973bf122952592105a830541726d79a (patch)
treed2ae50a906fc356c17086f130056e9c8bd1a5628 /drivers/gles2
parent814d6cad13270158215d3b5cbe20e96e43b44683 (diff)
Fix highp issue in lens shader on gles2
Diffstat (limited to 'drivers/gles2')
-rw-r--r--drivers/gles2/shaders/lens_distorted.glsl16
1 files changed, 16 insertions, 0 deletions
diff --git a/drivers/gles2/shaders/lens_distorted.glsl b/drivers/gles2/shaders/lens_distorted.glsl
index d541db9bf9..efa35adf7d 100644
--- a/drivers/gles2/shaders/lens_distorted.glsl
+++ b/drivers/gles2/shaders/lens_distorted.glsl
@@ -1,6 +1,14 @@
/* clang-format off */
[vertex]
+#ifdef USE_GLES_OVER_GL
+#define mediump
+#define highp
+#else
+precision highp float;
+precision highp int;
+#endif
+
attribute highp vec2 vertex; // attrib:0
/* clang-format on */
@@ -20,6 +28,14 @@ void main() {
/* clang-format off */
[fragment]
+#ifdef USE_GLES_OVER_GL
+#define mediump
+#define highp
+#else
+precision mediump float;
+precision highp int;
+#endif
+
uniform sampler2D source; //texunit:0
/* clang-format on */