diff options
author | Yuri Roubinsky <chaosus89@gmail.com> | 2020-06-03 19:08:36 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2020-06-03 19:39:48 +0300 |
commit | 1a7e1013240fb3d7aa39ad0ac6bfd6364718d61b (patch) | |
tree | 067ee48435ef5bf0b51fbe970dc79116e95cff11 /drivers/gles2 | |
parent | dc67d0737b86c7a6cab66752b96631c59c703997 (diff) |
Fix shader's length() function parsing in expressions
Diffstat (limited to 'drivers/gles2')
-rw-r--r-- | drivers/gles2/shader_compiler_gles2.cpp | 12 | ||||
-rw-r--r-- | drivers/gles2/shader_compiler_gles2.h | 2 |
2 files changed, 9 insertions, 5 deletions
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 9b57f417cb..2e36de5c79 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -262,7 +262,7 @@ void ShaderCompilerGLES2::_dump_function_deps(SL::ShaderNode *p_node, const Stri } } -String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning) { +String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning, bool p_use_scope) { StringBuilder code; switch (p_node->type) { @@ -626,7 +626,7 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener if (arr_node->call_expression != nullptr) { code += "."; - code += _dump_node_code(arr_node->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning); + code += _dump_node_code(arr_node->call_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning, false); } if (arr_node->index_expression != nullptr) { @@ -822,13 +822,17 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener } break; default: { - code += "("; + if (p_use_scope) { + code += "("; + } code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += " "; code += _opstr(op_node->op); code += " "; code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); - code += ")"; + if (p_use_scope) { + code += ")"; + } } break; } } break; diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 369bf7877b..66a3af0739 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -75,7 +75,7 @@ private: }; void _dump_function_deps(ShaderLanguage::ShaderNode *p_node, const StringName &p_for_func, const Map<StringName, String> &p_func_code, StringBuilder &r_to_add, Set<StringName> &r_added); - String _dump_node_code(ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning); + String _dump_node_code(ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning, bool p_use_scope = true); StringName current_func_name; StringName vertex_name; |