diff options
author | Juan Linietsky <juan@okamstudio.com> | 2015-01-20 23:58:47 -0300 |
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committer | Juan Linietsky <juan@okamstudio.com> | 2015-01-20 23:58:47 -0300 |
commit | 14ade5500f091cd3d4e3668631fac49b1a4c546d (patch) | |
tree | 3fc2a60c845e939194ec29ca5698e5422167f910 /drivers/gles2 | |
parent | da0d4e4dea021c1fc10549cd5374d1baca2e4006 (diff) |
Fixed bug in 3D material
textures that failed to load should now load again properly
Diffstat (limited to 'drivers/gles2')
-rw-r--r-- | drivers/gles2/rasterizer_gles2.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 43bd45ae80..2993fcfb58 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -4962,15 +4962,19 @@ _FORCE_INLINE_ void RasterizerGLES2::_update_material_shader_params(Material *p_ bool has_old = OLD; bool old_inuse=has_old && old_mparams[E->key()].inuse; - if (!has_old || !old_inuse) + ud.istexture=(E->get().type==ShaderLanguage::TYPE_TEXTURE || E->get().type==ShaderLanguage::TYPE_CUBEMAP); + + if (!has_old || !old_inuse) { keep=false; + } else if (OLD->get().value.get_type()!=E->value().default_value.get_type()) { if (OLD->get().value.get_type()==Variant::INT && E->get().type==ShaderLanguage::TYPE_FLOAT) { //handle common mistake using shaders (feeding ints instead of float) OLD->get().value=float(OLD->get().value); keep=true; - } else if (E->value().default_value.get_type()!=Variant::NIL) { + } else if (!ud.istexture && E->value().default_value.get_type()!=Variant::NIL) { + keep=false; } //type changed between old and new @@ -4984,7 +4988,6 @@ _FORCE_INLINE_ void RasterizerGLES2::_update_material_shader_params(Material *p_ ; } - ud.istexture=(E->get().type==ShaderLanguage::TYPE_TEXTURE || E->get().type==ShaderLanguage::TYPE_CUBEMAP); if (keep) { ud.value=old_mparams[E->key()].value; |