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author | Chaosus <chaosus89@gmail.com> | 2019-07-29 17:08:25 +0300 |
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committer | Chaosus89 <chaosus89@gmail.com> | 2019-09-14 18:23:25 +0300 |
commit | 1333ea2a2d70d45a295702c2d941e7bfb00bfe94 (patch) | |
tree | 5226c40390390089735f7faf25c33ca6e4b57b69 /drivers/gles2 | |
parent | 24e1039eb6fe32115e8d1a62a84965e9be19a2ed (diff) |
Implement shader array support for varyings
Diffstat (limited to 'drivers/gles2')
-rw-r--r-- | drivers/gles2/shader_compiler_gles2.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 640d45ae65..92bf0e29e2 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -353,6 +353,11 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener varying_code += _typestr(E->get().type); varying_code += " "; varying_code += _mkid(E->key()); + if (E->get().array_size > 0) { + varying_code += "["; + varying_code += itos(E->get().array_size); + varying_code += "]"; + } varying_code += ";\n"; String final_code = varying_code.as_string(); |