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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-04-29 09:41:34 +0200
committerGitHub <noreply@github.com>2020-04-29 09:41:34 +0200
commit0bf6a86db4c9932dee751378d441b6ef05507087 (patch)
treefef82ac8b5b86ad51cbc71324dff49a1253b7174 /drivers/gles2
parent41af228b767b8657c51376be77e9a8f1601e05d0 (diff)
parentbc30f541e60f7236b0463072d31cc5322d78ecd2 (diff)
Merge pull request #37795 from Chaosus/shader_fix_const_order2
Fix shader constant sorting
Diffstat (limited to 'drivers/gles2')
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index 699d6e1484..92c1ada850 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -404,18 +404,19 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
// constants
- for (Map<StringName, SL::ShaderNode::Constant>::Element *E = snode->constants.front(); E; E = E->next()) {
+ for (int i = 0; i < snode->vconstants.size(); i++) {
+ const SL::ShaderNode::Constant &cnode = snode->vconstants[i];
String gcode;
gcode += "const ";
- gcode += _prestr(E->get().precision);
- if (E->get().type == SL::TYPE_STRUCT) {
- gcode += _mkid(E->get().type_str);
+ gcode += _prestr(cnode.precision);
+ if (cnode.type == SL::TYPE_STRUCT) {
+ gcode += _mkid(cnode.type_str);
} else {
- gcode += _typestr(E->get().type);
+ gcode += _typestr(cnode.type);
}
- gcode += " " + _mkid(E->key());
+ gcode += " " + _mkid(String(cnode.name));
gcode += "=";
- gcode += _dump_node_code(E->get().initializer, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ gcode += _dump_node_code(cnode.initializer, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
gcode += ";\n";
vertex_global += gcode;
fragment_global += gcode;