diff options
author | Juan Linietsky <reduzio@gmail.com> | 2019-07-27 10:23:24 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-11 11:53:29 +0100 |
commit | 0586e184490fd132f99acb1a67c788959cfdbade (patch) | |
tree | 194972ba608705445c9ee084f908e183a9792760 /drivers/gles2 | |
parent | 8bbbb973361f367a4888629c571fb6f43581269d (diff) |
Custom material support seems complete.
Diffstat (limited to 'drivers/gles2')
-rw-r--r-- | drivers/gles2/rasterizer_canvas_gles2.h | 2 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_gles2.h | 2 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_storage_gles2.h | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gles2/rasterizer_canvas_gles2.h b/drivers/gles2/rasterizer_canvas_gles2.h index ce8761b448..f6ae6a60c0 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.h +++ b/drivers/gles2/rasterizer_canvas_gles2.h @@ -32,7 +32,7 @@ #define RASTERIZERCANVASGLES2_H #include "rasterizer_storage_gles2.h" -#include "servers/visual/rasterizer/rasterizer.h" +#include "servers/visual/rasterizer.h" #include "shaders/canvas.glsl.gen.h" #include "shaders/lens_distorted.glsl.gen.h" diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index 3d0debc0ed..9a5501f13d 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -34,7 +34,7 @@ #include "rasterizer_canvas_gles2.h" #include "rasterizer_scene_gles2.h" #include "rasterizer_storage_gles2.h" -#include "servers/visual/rasterizer/rasterizer.h" +#include "servers/visual/rasterizer.h" class RasterizerGLES2 : public Rasterizer { diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h index 79e3f610ea..a6aae400ca 100644 --- a/drivers/gles2/rasterizer_storage_gles2.h +++ b/drivers/gles2/rasterizer_storage_gles2.h @@ -33,7 +33,7 @@ #include "core/pool_vector.h" #include "core/self_list.h" -#include "servers/visual/rasterizer/rasterizer.h" +#include "servers/visual/rasterizer.h" #include "servers/visual/shader_language.h" #include "shader_compiler_gles2.h" #include "shader_gles2.h" |