diff options
author | Thomas Herzog <therzog@mail.de> | 2018-08-23 16:46:43 +0200 |
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committer | Thomas Herzog <therzog@mail.de> | 2018-08-23 16:46:43 +0200 |
commit | da876907fd0ee7fed0718e933100182f5fe5abfe (patch) | |
tree | 58d73d3c81b52c03c67f41f07a96d5f978f1aa23 /drivers/gles2/shaders | |
parent | d1497b720eb34da7797e5107c357f6ed17b37297 (diff) |
[GLES2] fix canvas_item sampler allocation
Diffstat (limited to 'drivers/gles2/shaders')
-rw-r--r-- | drivers/gles2/shaders/canvas.glsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index 29d81bb2c4..e97822f9bf 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -96,9 +96,9 @@ precision mediump float; precision mediump int; #endif -uniform sampler2D color_texture; // texunit:0 +uniform sampler2D color_texture; // texunit:-1 uniform highp vec2 color_texpixel_size; -uniform mediump sampler2D normal_texture; // texunit:1 +uniform mediump sampler2D normal_texture; // texunit:-2 varying mediump vec2 uv_interp; varying mediump vec4 color_interp; @@ -109,7 +109,7 @@ uniform vec4 final_modulate; #ifdef SCREEN_TEXTURE_USED -uniform sampler2D screen_texture; // texunit:2 +uniform sampler2D screen_texture; // texunit:-3 #endif |