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authorJuan Linietsky <reduzio@gmail.com>2015-01-05 18:37:12 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-01-05 18:37:12 -0300
commitb51f64571151cad5da8e5ed20ef52a8b0ffc3534 (patch)
tree265653ff8a5627321332c3a96cc2978dc516b5c3 /drivers/gles2/shaders
parent1ff0d5c4e57538463081c774dc40a6f8323e6cb9 (diff)
Changes to 2D physics engine
-=-=-=-=-=-=-=-=-=-=-=-=-=-= -Removed "density" property -Added instead more flexible "angular damp" and "linear damp" -Added ability to override angular and linear damp in rigidbody -Added gravity scale option rigidbody Test well and iron out bugs, when it works the same will be moved to 3D
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