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author | Juan Linietsky <reduzio@gmail.com> | 2015-01-05 18:37:12 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-01-05 18:37:12 -0300 |
commit | b51f64571151cad5da8e5ed20ef52a8b0ffc3534 (patch) | |
tree | 265653ff8a5627321332c3a96cc2978dc516b5c3 /drivers/gles2/shaders | |
parent | 1ff0d5c4e57538463081c774dc40a6f8323e6cb9 (diff) |
Changes to 2D physics engine
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-Removed "density" property
-Added instead more flexible "angular damp" and "linear damp"
-Added ability to override angular and linear damp in rigidbody
-Added gravity scale option rigidbody
Test well and iron out bugs, when it works the same will be moved to 3D
Diffstat (limited to 'drivers/gles2/shaders')
0 files changed, 0 insertions, 0 deletions