diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2016-10-30 18:44:57 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2016-11-01 00:33:51 +0100 |
commit | 97c8508f5e4f57b1048830d44e76e1f4517fd449 (patch) | |
tree | 3d6af30f519a2a7788e596f21d91f3ecfa399864 /drivers/gles2/shaders | |
parent | 681575fa7123592897090c6cce44402c4e45baeb (diff) |
style: Start applying PEP8 to Python files, indentation issues
Done with `autopep8 --select=E1`, fixes:
- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
Diffstat (limited to 'drivers/gles2/shaders')
-rw-r--r-- | drivers/gles2/shaders/SCsub | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/drivers/gles2/shaders/SCsub b/drivers/gles2/shaders/SCsub index 1de5604321..26b6f7f06a 100644 --- a/drivers/gles2/shaders/SCsub +++ b/drivers/gles2/shaders/SCsub @@ -3,10 +3,10 @@ Import('env') if env['BUILDERS'].has_key('GLSL120GLES'): - env.GLSL120GLES('material.glsl'); - env.GLSL120GLES('canvas.glsl'); - env.GLSL120GLES('canvas_shadow.glsl'); - env.GLSL120GLES('blur.glsl'); - env.GLSL120GLES('copy.glsl'); + env.GLSL120GLES('material.glsl'); + env.GLSL120GLES('canvas.glsl'); + env.GLSL120GLES('canvas_shadow.glsl'); + env.GLSL120GLES('blur.glsl'); + env.GLSL120GLES('copy.glsl'); Export('env') |