diff options
author | clayjohn <claynjohn@gmail.com> | 2019-07-21 23:42:51 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2019-07-21 23:52:19 -0700 |
commit | 150487e7280a1847b19a27f6b1465224bb14e8d6 (patch) | |
tree | 1d05c8370935ca3386345394df724c1e1252a3a3 /drivers/gles2/shaders | |
parent | 437939589234559febabb9a4c392145521a9c3a5 (diff) |
fix gles2 shadow transparency bug
Diffstat (limited to 'drivers/gles2/shaders')
-rw-r--r-- | drivers/gles2/shaders/scene.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl index ca222362e7..b7f8ec3ce9 100644 --- a/drivers/gles2/shaders/scene.glsl +++ b/drivers/gles2/shaders/scene.glsl @@ -1549,7 +1549,7 @@ FRAGMENT_SHADER_CODE #endif // ALPHA_SCISSOR_USED #ifdef USE_DEPTH_PREPASS - if (alpha < 0.99) { + if (alpha < 0.1) { discard; } #endif // USE_DEPTH_PREPASS @@ -2112,7 +2112,7 @@ FRAGMENT_SHADER_CODE #endif // ALPHA_SCISSOR_USED #ifdef USE_DEPTH_PREPASS - if (alpha < 0.99) { + if (alpha < 0.1) { discard; } #endif // USE_DEPTH_PREPASS |