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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-11-06 22:21:37 +0100 |
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committer | GitHub <noreply@github.com> | 2018-11-06 22:21:37 +0100 |
commit | c8700f83a1832a6c9b809af17ce67f5f0ba2ef32 (patch) | |
tree | 146efec3aa1af1a4b5e01bbab1af17a743483a72 /drivers/gles2/shader_gles2.cpp | |
parent | 90d43084c204ca467b4a88ddc68bc9e2efa52d74 (diff) | |
parent | b9232ce7a36bd5c17e514d85c6e5dbcf79fea817 (diff) |
Merge pull request #23451 from akien-mga/world_to_map_precision
TileMap: Fix floor precision in world_to_map on tile borders
Diffstat (limited to 'drivers/gles2/shader_gles2.cpp')
0 files changed, 0 insertions, 0 deletions