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authorsantouits <santouits@users.noreply.github.com>2019-01-21 21:04:46 +0200
committersantouits <santouits@users.noreply.github.com>2019-01-21 21:41:39 +0200
commite7e9a7cc6cc5e7bde5b1733dfac7a708cd84571d (patch)
tree3e74dab4b36a65da94aa2aa80cbd2dd870fff335 /drivers/gles2/shader_compiler_gles2.cpp
parent09e4d7e9ebb3aa1f1d8b7adf96778a9568797518 (diff)
webgl1 doesn't like backslashes in #define
According to https://www.khronos.org/registry/OpenGL/specs/es/2.0/GLSL_ES_Specification_1.00.pdf , backslashes aren't necessary supported as line continuation characters in preprocessor directives
Diffstat (limited to 'drivers/gles2/shader_compiler_gles2.cpp')
0 files changed, 0 insertions, 0 deletions