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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-07-01 15:28:58 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-01 15:28:58 +0200 |
commit | 77e4794721bd261fb9fb689298def80f16249ffd (patch) | |
tree | b843a26d4a6386a97fbfaaeccae32b51f2c23dbb /drivers/gles2/shader_compiler_gles2.cpp | |
parent | 435a4c117e0336b322e1f6574e542e280de97f1d (diff) | |
parent | c554d9e5565252313b1f31783e93edfd2fc9ea03 (diff) |
Merge pull request #40010 from Chaosus/shader_func_arg_const_qual
Added const qualifier support for function arguments in shaders
Diffstat (limited to 'drivers/gles2/shader_compiler_gles2.cpp')
-rw-r--r-- | drivers/gles2/shader_compiler_gles2.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 2e36de5c79..a5e85424b7 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -247,6 +247,9 @@ void ShaderCompilerGLES2::_dump_function_deps(SL::ShaderNode *p_node, const Stri for (int i = 0; i < fnode->arguments.size(); i++) { if (i > 0) header += ", "; + if (fnode->arguments[i].is_const) { + header += "const "; + } if (fnode->arguments[i].type == SL::TYPE_STRUCT) { header += _qualstr(fnode->arguments[i].qualifier) + _mkid(fnode->arguments[i].type_str) + " " + _mkid(fnode->arguments[i].name); } else { |